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I think i found why Sonic Blaster (birdscarer) do crash the game


phenix8fr
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I think i found why the Sonic Blaster(birdscarer in wad files) do crash the game sometime . I dont found this information before on RRU.

 

I realised it's offen when some monsters are next the object (lava/ice/rock) and when i'm going in they game folder we can found "runpanic.lws" but when open"Lavamonster.ae"  we cant see a line about this animation. it's the same for the three monster.

After that i go in "lego.cfg" and change for all monster the line

 

            ScaredByBigBangs    TRUE 

For this

            ScaredByBigBangs    FALSE

And no the game dont crash with monster next the birdscarer :)

(sorry for my english, i'm french)

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