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Unity Lego Microgame


LiquidGravity
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  • 3 weeks later...

Try as I might, I can't quite seem to get the character prefab open properly. Unity acts as if it's one thing, when it's clearly several GameObjects in a hierarchy. Anyone know how to 'deconstruct' the hidden object hierarchy so I can actually get at and edit the individual parts? I was hoping to be able to throw together some sort of gear system and/or character creation.

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