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Nuisance Pack Ideas


aidenpons
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One of the purposes of Improvements Pack was simply to make the game less annoying to play - bats no longer scare, recharge seams on many levels, fix erosion priority...

Future version coming soon, which includes sounds for small monsters, dedicated erosion notification, and more map updates ;)

 

... But what about Nuisance Pack?

 

Here are some ideas:

 

- Enabled unused side-panel notifications, like:

- - A Wall has been Drilled

- - A Building has been Constructed

- - Dynamite has been Placed

- - A Raider has been Trained as a Driver

- Many, many, more Small Spiders

- - Crystal Caches are 50% crystals and 50% Small Spiders

- - Small Spiders can emerge mid-way through levels

- Power Paths cost 10 ore

- All priorities are in a useless jumbled order with some disabled on level start

- Sleeping Rock Monsters hide behind every wall

- All vehicles now drive like drunks

- The upgrade animation is ponderously slow

- The Tool Store provides sandwiches and raiders need to eat sandwiches much more frequently

- Weapons now only work at point-blank

- The Power Station is the very last building that can be built

 

 

I'd like to hear your ideas :smug:

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Knowing LRR, after these nuisances are added, the game will actually play better.

 

It's a neat idea for some amusement and whenever you feel too happy and want to get frustrated. :tf:

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