Noob Slayer Posted December 5, 2018 Share Posted December 5, 2018 In /GAMEDATA/RACEC3R0/ there will be a file called RACEC3R0.RAB Open this file in the LR1 Binary Editor and find the k_3D header. Beneath this entry, you will see that this circuit is using "voiceC1" as the voice file for all racers. Simply change this entry to "voiceC3" and this fixes the issue of Circuit 7 using the wrong circuit files for the voice tracks. Link to comment Share on other sites More sharing options...
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