Sunchipp Posted February 22, 2018 Share Posted February 22, 2018 Like LR2 the texture files are the same however unlike LR2 the files themselves seem to have a slight difference. I'm curious to know if anyone out there has discovered a way to edit the textures through Drome Racers. LR2 and Drome Racers uses tga files but LR2 reads "MIP" while Drome Racers reads "PC TEXTURE" and because of that I can't convert the Drome Racers textures like I can work LR2 Link to comment Share on other sites More sharing options...
G3NC Posted February 28, 2018 Share Posted February 28, 2018 I'm trying to open the testures as well and I still didn't figure it out yet. Sunchipp 1 Link to comment Share on other sites More sharing options...
epicabsol Posted March 23, 2018 Share Posted March 23, 2018 I have working reading code and have batch-converted all the textures, but I haven't put any time into texture import because I was more interested in models / worlds, and then I started working on other things. Maybe someday I'll add texture import / view / export to DromeEd. Sunchipp 1 Link to comment Share on other sites More sharing options...
Sunchipp Posted April 12, 2018 Author Share Posted April 12, 2018 On 3/23/2018 at 3:41 AM, epicabsol said: I have working reading code and have batch-converted all the textures! Maybe someday I'll add texture import / view / export to DromeEd. Ah thank! :) Link to comment Share on other sites More sharing options...
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