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Sluicer

General [Tool] Extract Mesh from *_nxg.ghg and *_nxg.gsc

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Sluicer
On 10/22/2018 at 10:01 PM, Stanislav94 said:

Hi! unfortunately i can't unpack this one
what is the problem with this file?

https://ufile.io/g6g0e

 

In your example there were information in the relative vertex lists that did not pass my way in the past. I only hat files with a 2 where in your file are also different numbers. Because this numbers tell the reader how many ints he has to read it guids to an error.

 

I do not know what that data is for, but with this version you should be able to 'unpack' the dog.

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Stanislav94
On 10/23/2018 at 11:27 PM, Sluicer said:

 

In your example there were information in the relative vertex lists that did not pass my way in the past. I only hat files with a 2 where in your file are also different numbers. Because this numbers tell the reader how many ints he has to read it guids to an error.

 

I do not know what that data is for, but with this version you should be able to 'unpack' the dog.

Thanks a lot!

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Rorybabory

Are you able to convert obj's back into ghg 

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wasabitoy

@Sluicer

I am using "Extract DX11 Mesh Tool V1.0.6870.38167" and I typed this on the console -> "ExtractDx11MESH.exe HUBMILLENNIUMFALCON_DX11.GSC -DDS" (without quotes).

The issues are:

- I don't get any DDS files.

- The obj files do create mesh objects in 3DS Max but are NOT on the right PLACE. (pic below)
SkyGXMz.png

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