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LR2 AI paths


ReflectedMantis
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ReflectedMantis

My question involves the AI paths in Lego racers 2. Since I haven't seen any other posts on that specific topic, I thought i'd ask, myself. It's it possible to edit the AI path for each track? Maybe even have multiple paths on 1 track, one for each racer. And if it is, what files do you need to edit?

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Fluffy Cupcake

Hello! Nice it's nice to see your interest in the AI paths!

 

^AI paths are in those large files. I've dumped what little information I've gathered on the AI in there. I hope you know how to use a hex editor because you're gonna need it.

The following link is not super useful, but here is a few renders here of the AI Path that someone else did some time ago that I thought it'd be an interesting thing to share while this topic is on hand: http://will.kirk.by/u/rru/lr2/renders/ai-paths-2013-11-09/

As for different paths for different AI. I'm not sure, I haven't experimented with that yet.

 

As for making your life easier with coordinates and rotation, there's a program for that: http://www.rockraidersunited.com/topic/5050-coordinate-viewer/ (my Cheat Table works as an alternative to this program http://www.cheatengine.org/tables/moreinfo.php?tid=1163)

 

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