lol username Posted July 21, 2015 Share Posted July 21, 2015 I was bored last night and wanted to see what a couple minifigures I'd had sitting around in my head for ages might look like in practice. Usually I just build them IRL (example: my avatar), but these involve custom printing and I CBA to work with decals right now. Plus they were designed in the context of gamey things to begin with, so I just threw them together in Unity with whatever I had access to. The minifigure model is Hollis's as I didn't have a bendy minifig of my own on hand (except for the head, which is mine as his was set up for some funky face animation stuff and I prefer my own UVs anyway). Accessory models are ripped from LU/LDD. Textures are my own except for the Commodore's jacket, which is ripped from Return to Blockland 1.045. The engineer's turret is one of Alcom's LDD models run through bartvbl's OBJ converter. The materials just use the Unity standard shader with the desired colors/textures slapped on, because I'm all artsy like that. Also, LU style blob shadows because nobody wants to deal with realtime shadow artifacts at 4 AM. It's not lazy; it's stylistic and efficient. Ayliffe, emily, Ben24x7 and 6 others 9 Link to comment Share on other sites More sharing options...
emily Posted July 22, 2015 Share Posted July 22, 2015 It's like a 90s LEGO version of the Engineer. Working for Ogel. Quisoves Potoo 1 Link to comment Share on other sites More sharing options...
Aokpisz Posted July 22, 2015 Share Posted July 22, 2015 *gets sidetracked mentally replacing the antagonists of LU with Ogel and Brickster themed villains* aidenpons 1 Link to comment Share on other sites More sharing options...
lol username Posted July 25, 2015 Author Share Posted July 25, 2015 *gets sidetracked mentally replacing the antagonists of LU with Ogel and Brickster themed villains* on the subject there is textures for ogel in lu's files with oddly i could find andthing the lu wiki about him apearing http://legouniverse.wikia.com/wiki/User_blog:Jamesster.LEGO/Removed_NPCs Link to comment Share on other sites More sharing options...
lol username Posted January 19, 2016 Author Share Posted January 19, 2016 (edited) in case anybody wants the full resolution of this, here ya go there's still stuff I'd tweak but unity's being dumb and it's not worth the hassle my own models + official models for the accessories, torso texture is the same source as last time, head texture is mine but the eyebrow and mouth are edited from LU, background is edited from one of these > http://vonbrunk.tumblr.com/spacebackgrounds Edited February 3, 2016 by jamesster updated image Fluffy Cupcake, Ben24x7, emily and 2 others 5 Link to comment Share on other sites More sharing options...
lol username Posted March 21, 2016 Author Share Posted March 21, 2016 whipped this up tonight, I think I'm slowly settling on the finer details of this guy - the background is from LU, the cutlass is from LU/LDD, the rest is the same as before Mr. Ash, Fluffy Cupcake, aidenpons and 1 other 4 Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted March 21, 2016 Share Posted March 21, 2016 Lookin good there Terrev, lookin good. Link to comment Share on other sites More sharing options...
lol username Posted March 21, 2016 Author Share Posted March 21, 2016 Update: Tweaked the ambient lighting a bit Link to comment Share on other sites More sharing options...
Recommended Posts