I'm currently working on a project where I'm recreating some parts of certain maps and I need a better way to view the maps. Is there a way to explore the map better (maybe with some 'no clip' or 'ghost' hack or something of the sorts) or has anyone ever found a way to open the map files on other software?
Side note: Any one knows how to window mode the game without the 16 bit monitor trick?
Thanks!
I can imagin that. Exporting/converting is one thing. Currently I have no tool for that. I do it with unit tests. But it should be easy to put a exe around. But Importing. That is another level. It is not done with creating the track. You will also need a matching .bvb and .dbd file and so on.
.dae file creation once passed my way. I did not like that. I created a file like that from the docu but blender did not open it. Than I exported a .dae file with blender and used that as referenc