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Extracting IXS's models?...


AcePilot90
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I am wondering if anyone knows how to extract/convert IXS's models, I remember awhile back, there was a guy who could convert them, and use them in Garry's Mod.

I really regret not asking, as I don't remember who it was, as it was some guy on a forum offering converted models for Garry's Mod, IXS was one of the games he said he could get models from...

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Fluffy Cupcake

IXS models in gmod, sounds interesting. Sorry, don't know anything about it. I did find this though, not sure if it the forum/topic you were talking about. Come to think of it, the LI2 models could probably be put in gmod, though colision boxes would have to be made for them.

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YES.

It is that exact topic.

And when porting models to source, textures must be coverted to .vtf, models to .mdl, and you must create a .phys for the model to have physics.

But I'm not looking to do that.

I just really want to find out IXS's file formats to convert and use the models...

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I converted some Lego Island 2 models to source. I tried to convert the island itself and failed, source models have a maximum of 32 materials per model. Anyways, good luck finding the IXS format.

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Fluffy Cupcake
I tried to convert the island itself and failed, source models have a maximum of 32 materials per model.
Yeah, I tried and failed as well. I think at the part where I tried to opening it in Hammer (it was to complex or something else wrong with it)
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  • 8 years later...
Zorg_Sinister
On 7/26/2012 at 6:47 PM, Mysteli said:
On 7/26/2012 at 3:25 PM, Sparky said:
I tried to convert the island itself and failed, source models have a maximum of 32 materials per model.

Yeah, I tried and failed as well. I think at the part where I tried to opening it in Hammer (it was to complex or something else wrong with it)

What is Hammer ?

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