Nishliau Posted November 20, 2011 Share Posted November 20, 2011 Hey, if you want I could scrounge for the parts I had. I was working on something like this a couple years back, and just abandoned it after a while. HOLY...HE'S BACK. Yeah, for the 1252nd time. But yeah, I could try and see if it's still on one of my HDDs. Sounds like a plan. Im going to work on learning C++ so I can get to scripting entities. If you plan on helping the project along then I'll give you the password to the mod files :Holy Quotes: Yeah I guess. Knowing my track record, this could be interesting. Link to comment Share on other sites More sharing options...
codsniper Posted November 22, 2011 Author Share Posted November 22, 2011 I'll be updating the Files soon, I haven't got a chance to do anything lately. Link to comment Share on other sites More sharing options...
codsniper Posted November 29, 2011 Author Share Posted November 29, 2011 Sorry about not having many updates recently, I've been busy. Within a few days I will release a new update. Fellow developers I would like to hear about anything that you have worked on. Currently: Making & Texturing models. Creating Enhancing current textures Need: A way to have "Start new game" and "Load Saved Game" from the main menu Link to comment Share on other sites More sharing options...
RR Rocks Posted November 29, 2011 Share Posted November 29, 2011 It seems that the website is down. You may want to look into that soon. P.S. Pickaxe heading your way soon. Link to comment Share on other sites More sharing options...
s0d3rb3rg Posted November 29, 2011 Share Posted November 29, 2011 A way to have "Start new game" and "Load Saved Game" from the main menuDone. lolalex Link to comment Share on other sites More sharing options...
codsniper Posted November 29, 2011 Author Share Posted November 29, 2011 It seems that the website is down. You may want to look into that soon. P.S. Pickaxe heading your way soon. Thanks for the heads up on that. It appears that router assigned server new LAN IP. Expect it back up within 5 minutes please update your bookmarks for the website to http://lrrsdev.dyndns.info/ (the external IP haz changed) I look forward to the pickaxe. Crowbar replacement? A way to have "Start new game" and "Load Saved Game" from the main menu Done. lolalex OMG TATS AWESUM!!11!one Please tell me how you did that. Or just send me the files with install instructions and I will get them in the latest release Link to comment Share on other sites More sharing options...
s0d3rb3rg Posted November 30, 2011 Share Posted November 30, 2011 Please tell me how you did that. Or just send me the files with install instructions and I will get them in the latest release I'll upload my RR:S folder to some file sharing site later when I get home. Oh, and I just edited the GameMenu.res Link to comment Share on other sites More sharing options...
codsniper Posted December 1, 2011 Author Share Posted December 1, 2011 Please tell me how you did that. Or just send me the files with install instructions and I will get them in the latest release I'll upload my RR:S folder to some file sharing site later when I get home. Oh, and I just edited the GameMenu.res Do we need a .res file for the levels or do we just add them in the maps folder? If its just a simple .res file, I'll have the testing map into the next release, along with rrrocks' pickaxe model if he gets that to me by 02/12/2011 Also, models folder is for compiled models, models_src is for uncompiled models. Link to comment Share on other sites More sharing options...
s0d3rb3rg Posted December 1, 2011 Share Posted December 1, 2011 Do we need a .res file for the levels or do we just add them in the maps folder? The .res file is located in the Resource folder (you'll have to extract it from a .gcf first) Also, models folder is for compiled models, models_src is for uncompiled models. What? Link to comment Share on other sites More sharing options...
codsniper Posted December 1, 2011 Author Share Posted December 1, 2011 Do we need a .res file for the levels or do we just add them in the maps folder? The .res file is located in the Resource folder (you'll have to extract it from a .gcf first) Also, models folder is for compiled models, models_src is for uncompiled models. What? Forgot to put the new build on the server. Sorry about that. Also, do you know what the name of the .res file is? Link to comment Share on other sites More sharing options...
Nishliau Posted December 2, 2011 Share Posted December 2, 2011 Coming nicely, does it function smoothly? Link to comment Share on other sites More sharing options...
codsniper Posted December 8, 2011 Author Share Posted December 8, 2011 More or less, Due to the site downtime development had to be stopped Link to comment Share on other sites More sharing options...
Minifig9292 Posted December 23, 2011 Share Posted December 23, 2011 Who needs help with model rigging, textures, or basic source code? Anyone? I can't do much else around here, but I'm highly experienced in the source engine. I'd love to be on the team for this. Link to comment Share on other sites More sharing options...
codsniper Posted December 23, 2011 Author Share Posted December 23, 2011 Who needs help with model rigging, textures, or basic source code? Anyone? I can't do much else around here, but I'm highly experienced in the source engine. I'd love to be on the team for this. You sound like a great addition to the team. Im not sure what everybody else is doing Link to comment Share on other sites More sharing options...
s0d3rb3rg Posted December 23, 2011 Share Posted December 23, 2011 Im not sure what everybody else is doing I make maps. I'm also working on the HUD, the main menu and some other stuff. I also make models in ldraw wich I export to .obj or .3ds. Then add some textures, create the necessary .smd's, then compile to a .mdl file. Link to comment Share on other sites More sharing options...
RR Rocks Posted December 23, 2011 Share Posted December 23, 2011 I convert and cut polys on models from LDraw. I could use someone with rigging skills. Link to comment Share on other sites More sharing options...
CTXXTC Posted December 23, 2011 Share Posted December 23, 2011 i could edit a trailer :DDDDDD i also animate with 3ds max however i dont believe that will be needed Link to comment Share on other sites More sharing options...
Addictgamer Posted December 23, 2011 Share Posted December 23, 2011 I play games. Just letting you know I'd both play this and test this, if I can. If I can being if I already have all the required source games and stuff. Link to comment Share on other sites More sharing options...
s0d3rb3rg Posted December 23, 2011 Share Posted December 23, 2011 If I can being if I already have all the required source games and stuff. You'll need any source game, Source SDK and SDK Base 2007 to play this. Link to comment Share on other sites More sharing options...
Addictgamer Posted December 24, 2011 Share Posted December 24, 2011 I have several source games. If the SDK and SDK Base 2007 are free, I can easily get those too. Link to comment Share on other sites More sharing options...
Oboe Shoes Posted December 25, 2011 Share Posted December 25, 2011 All of the SDK stuff is free. They should already be under your tools tab on Steam. Link to comment Share on other sites More sharing options...
Addictgamer Posted December 25, 2011 Share Posted December 25, 2011 Right. That's what my memory told me. Anyway, downloaded everything mentioned. Link to comment Share on other sites More sharing options...
kayzeus Posted January 4, 2012 Share Posted January 4, 2012 Even if I can't help you to creat the mod, I can say that if it is rly created be sure I'll download it ! (even if I have to spend some $, €, whatever) This is a really good idea to make that on the source enging, more beautiful, no way to loose CD, we can see who play and love this game, well can't do much more than : continue I love what you do ! :love: Link to comment Share on other sites More sharing options...
s0d3rb3rg Posted January 4, 2012 Share Posted January 4, 2012 (even if I have to spend some $, €, whatever) No worries, mate. We're not allowed to sell it when it's finished. (not in the alpha/beta stage either) Rock Raiders is copyrighted by LEGO, and we'd have to buy a license for the Source engine or whatever. Link to comment Share on other sites More sharing options...
kayzeus Posted January 4, 2012 Share Posted January 4, 2012 then I could spend my time to play this game :D Link to comment Share on other sites More sharing options...
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