PWNZOR Posted January 1, 2011 Share Posted January 1, 2011 I've taken up the project of upgrading the game models. Most, if not all, of them need it; I mean, those flat planes are really crappy and annoying. I plan on upgrading every single building, tool, and making my helmets better, then move onto vehicles. If anything, the creatures and Rock Raiders will be last on my list. By far, the teleport pad is the easiest building to make, thus it is the first one completed. The electric fence is also extremely simple to complete. However, the next ones after that may take quite a bit of time to complete, and even more so to split apart. To install, simply copy the "Data" folder within the zip, and paste it into your default LRR directory. The Data folders (and subsequent folders) will merge, and some files will be overwritten. I also uploaded the LW9 models, and all used textures, if anyone wants to have it for any reason (maybe cinematics?) (click the names to go to download link) Completed: Teleport Pad (670 tri-gons (triangles)) Electric Fence (275 tri-gons (triangles)) >Tools (I didn't get the trigon count; I think the highest was the shovel with about 180-something) (Also, if you have multiple raiders, paste these tools in each of their folders; not just 'pilot'.) Custom [Lower] High-Polygon Rock Raiders Team (this is a custom Rock Raider modification; these raiders are in HP, have lowered polygon helmets, HP tools, custom textures, and no-orange elbow animations.) (if you just want the helmets, then use the LPHead.lwo/VLPHead.lwo file from these raiders. Each member's helmet is located in his/her respective profession) >Support Station bawsaq 1 Link to comment Share on other sites More sharing options...
Amauros Posted January 1, 2011 Share Posted January 1, 2011 Good work pwnzor! Link to comment Share on other sites More sharing options...
karsten Posted January 1, 2011 Share Posted January 1, 2011 Good work Nice project Mmm link is not working for me? Got another host? Thx Link to comment Share on other sites More sharing options...
PWNZOR Posted January 1, 2011 Author Share Posted January 1, 2011 Mmm link is not working for me? Got another host? I don't use hosts. I uploaded it to this site, and a moderator just hasn't had the chance to approve my upload yet. Link to comment Share on other sites More sharing options...
TheDoctor Posted January 1, 2011 Share Posted January 1, 2011 I see that the polys are down from whateverthousand they would have been had you made them a few months ago. *thumb up* Link to comment Share on other sites More sharing options...
karsten Posted January 1, 2011 Share Posted January 1, 2011 Pwnzor maybe upload it on rapidshare hotfile or megaupload i wan't it so bad Thx Link to comment Share on other sites More sharing options...
PWNZOR Posted January 1, 2011 Author Share Posted January 1, 2011 I see that the polys are down from whateverthousand they would have been had you made them a few months ago. *thumb up* Yeah...I need not use LDraw. I'm not using that anymore. Pwnzor maybe upload it on rapidshare hotfile or megaupload i wan't it so bad Thx I hate those website that make you wait, and have a premium service, and all that crap. If anything, I'll use mediafire, but I much prefer to post it on this site. Link to comment Share on other sites More sharing options...
karsten Posted January 1, 2011 Share Posted January 1, 2011 Yeah wating time's and slow downloads ar crap i got rapidshare premium my max download speed is 15mb per sec Mediafire is fone to. Link to comment Share on other sites More sharing options...
Cirevam Posted January 1, 2011 Share Posted January 1, 2011 It's approved. Use the link in the first post. Link to comment Share on other sites More sharing options...
PWNZOR Posted January 1, 2011 Author Share Posted January 1, 2011 Yeah wating time's and slow downloads ar crap i got rapidshare premium my max download speed is 15mb per sec Mediafire is fone to. Not everyone has premium, and I still find it very annoying. I'm not going to put anyone through those annoying sites, if I can help it. I've uploaded it here. That's what I will continue to do for all my uploads, unless they are horribly large, like the videos I got off the CD, in which I'll use mediafire. But like Cirevam said, it's approved, so you can now download it. Link to comment Share on other sites More sharing options...
karsten Posted January 1, 2011 Share Posted January 1, 2011 I know fore no premium ussers it is VERRY annoying Now where you comming from. But i got in working now nice textures. Link to comment Share on other sites More sharing options...
Cyrem Posted January 1, 2011 Share Posted January 1, 2011 PWNZOR, That certainly looks excellent in the game(especially in 3rd person view), well done! Looking forward to when the Tool Store is remade. And when this is all complete, I shall burn myself a copy of Rock Raiders HD(well close enough to HD as you are going to get it). Link to comment Share on other sites More sharing options...
PWNZOR Posted January 3, 2011 Author Share Posted January 3, 2011 Updated, with electric fence. And Cyrem, after I fix my previous models, the tool store was the first model I was going to work on :P Link to comment Share on other sites More sharing options...
TheDoctor Posted January 3, 2011 Share Posted January 3, 2011 Might I ask how fast Electric Fences tend to add up? Link to comment Share on other sites More sharing options...
PWNZOR Posted January 3, 2011 Author Share Posted January 3, 2011 Might I ask how fast Electric Fences tend to add up? Was this rhetorical? Anywho, I'm sure the game can handle a significant amount of them before it crashes. Link to comment Share on other sites More sharing options...
Cyrem Posted January 3, 2011 Share Posted January 3, 2011 Updated, with electric fence. And Cyrem, after I fix my previous models, the tool store was the first model I was going to work on Great. Electric fence looks good. Link to comment Share on other sites More sharing options...
karsten Posted January 6, 2011 Share Posted January 6, 2011 When are you going to upgrade the vechile and buildings? Link to comment Share on other sites More sharing options...
Cyrem Posted January 6, 2011 Share Posted January 6, 2011 When are you going to upgrade the vechile and buildings? PWNZOR is working and the buildings now. He has already done two. Vehicles will be after and monsters last. Link to comment Share on other sites More sharing options...
karsten Posted January 6, 2011 Share Posted January 6, 2011 When are you going to upgrade the vechile and buildings? PWNZOR is working and the buildings now. He has already done two. Vehicles will be after and monsters last. Ok, thx Link to comment Share on other sites More sharing options...
PWNZOR Posted January 6, 2011 Author Share Posted January 6, 2011 When are you going to upgrade the vechile and buildings? PWNZOR is working and the buildings now. He has already done two. Vehicles will be after and monsters last. Ok, thx It takes a good bit of time to do modeling, and I don't have all the time in the world. Especially during the week. I'm working as fast as I can. Link to comment Share on other sites More sharing options...
Tracker Posted January 6, 2011 Share Posted January 6, 2011 Why don't you see how many polygons you can have before LRR throws an exception in your face? Link to comment Share on other sites More sharing options...
Cirevam Posted January 6, 2011 Share Posted January 6, 2011 LRR will throw up if all of its allocated memory is used, I think. For the most part it's best to use a low amount of polygons so that anyone can play it. I try to stick to around 4000 for vehicles unless they're really huge, and I don't like going over 10,000 when possible. Link to comment Share on other sites More sharing options...
Tracker Posted January 6, 2011 Share Posted January 6, 2011 LRR will throw up if all of its allocated memory is used, I think. For the most part it's best to use a low amount of polygons so that anyone can play it. I try to stick to around 4000 for vehicles unless they're really huge, and I don't like going over 10,000 when possible. How can we fix that? Link to comment Share on other sites More sharing options...
Addictgamer Posted January 6, 2011 Share Posted January 6, 2011 How can we fix that? We can't. Unless somebody magically finds a way to break the laws of computing. Link to comment Share on other sites More sharing options...
Cirevam Posted January 6, 2011 Share Posted January 6, 2011 TextureUsage 5145728 Do that. Come on addict. Remember when someone (maybe it was you, I can't remember) made that value really high and then teleported two hundred raiders into a level? Here is a refresher: Link to comment Share on other sites More sharing options...
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