CTXXTC Posted December 19, 2010 Share Posted December 19, 2010 I am making a mod called AssaultCube: Source on the Source SDK Base 2007. (2009 doesnt support Source Engine mods, yet.) It will have improved player models and more guns to the mod, you can ask to join the team and help me but you must have Source SDK and a Source engine game. I will hope to remake all AC maps and add some new ones. The team layout will follow the CSS team layout with RVSF having subclasses and CLA having subclases too. CTXXTC EDIT: The mod is now called TrueCombat Source, a completely different game. Link to comment Share on other sites More sharing options...
Anonymouse Posted December 19, 2010 Share Posted December 19, 2010 What? I mean seriously, what? Why use the source engine? Cube is perfectly fine, and nowhere near as technology-dependant. Also, what do you mean by the edit "a completely different game"? Does it still have anything to do with assaultcube? Also, I won't be over the moon with this at all especially considering how the source engine has never and probably will never be ported to linux, and because source isn't open-source. The list goes on. Either way, I won't be supporting this whatsoever. Link to comment Share on other sites More sharing options...
CTXXTC Posted December 19, 2010 Author Share Posted December 19, 2010 Source Engine is better graphics and if very carefully done, smooth models Link to comment Share on other sites More sharing options...
Anonymouse Posted December 19, 2010 Share Posted December 19, 2010 Source Engine is better graphics and if very carefully done, smooth models Who cares? The same can be said for the cube engine if the artist gets it right. Link to comment Share on other sites More sharing options...
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