Addictgamer Posted September 18, 2009 Share Posted September 18, 2009 I just finished programming this game. My first one in sdl. Includes source. Don't forget to read the credits Download here. Comments please. So far there is no ai. The next version, if i make it, will have ai. So, grab a sibling or friend to play it against you for now. Link to comment Share on other sites More sharing options...
Anonymouse Posted September 18, 2009 Share Posted September 18, 2009 Nice! Will you add checking for draws? I can't restart when it's a draw, without actually restarting the program. Link to comment Share on other sites More sharing options...
Addictgamer Posted September 18, 2009 Author Share Posted September 18, 2009 Don't worry, i'll add draw checker, ai, and a title screen. Link to comment Share on other sites More sharing options...
Anonymouse Posted September 18, 2009 Share Posted September 18, 2009 Good. If you're too lazy, I can program the AI :P Link to comment Share on other sites More sharing options...
Addictgamer Posted September 18, 2009 Author Share Posted September 18, 2009 No way, thats the best part. Link to comment Share on other sites More sharing options...
Cirevam Posted September 18, 2009 Share Posted September 18, 2009 I read in a magazine that biologists (or maybe chemists, it was over a year ago) built an organic Tic Tac Toe board using bacterial NOT gates. You made your move by using an eyedropper to put a chemical in all spaces but the one you chose. Apparently the board's next move changed into a different color from the rest. It was really awesome, and it won almost every possible combination of moves except for two (I think) - a draw and a loss. Can your T3 machine beat a bacterial champion? Lair 1 Link to comment Share on other sites More sharing options...
Addictgamer Posted September 18, 2009 Author Share Posted September 18, 2009 Cool. But that is a little off-topic. Anyway, i'm putting the sdl functions all in a dll...That way its easier to program. Link to comment Share on other sites More sharing options...
Anonymouse Posted September 19, 2009 Share Posted September 19, 2009 No, it's not really that off-topic. but that's NICE! Anyway, addict, will your AI be unbeatable? Link to comment Share on other sites More sharing options...
Acmex Posted September 19, 2009 Share Posted September 19, 2009 The challenging thing about AI is not making them unbeatable, but making them beatable. Good luck doing that. Link to comment Share on other sites More sharing options...
Anonymouse Posted September 19, 2009 Share Posted September 19, 2009 lol@acmex. The problem with TTT is that there is a completely finite number of outcomes (i.e. a number that a normal human can remember). It's actually a lot less than 512. xD Link to comment Share on other sites More sharing options...
Addictgamer Posted September 19, 2009 Author Share Posted September 19, 2009 Ya...Im just going to make ai that makes the game fun, thats the whole point of ai you know. Link to comment Share on other sites More sharing options...
Cirevam Posted September 19, 2009 Share Posted September 19, 2009 It's actually a lot less than 512. It's around 54-58 I believe, all combinations taken relative to the top left corner. Rotating the different combinations does not count since you can just rotate the board along with it. Anyways, do you [addict] have any screenshots of the game running or is it using ASCII for visuals? Link to comment Share on other sites More sharing options...
Addictgamer Posted September 19, 2009 Author Share Posted September 19, 2009 Um..Its using images i drew, and there's not much to screenshot, its just tic tac toe, but in sdl. Link to comment Share on other sites More sharing options...
Anonymouse Posted September 19, 2009 Share Posted September 19, 2009 lol. If you really need one, I can make one though. Or addict will, if you pressure him enough xD Link to comment Share on other sites More sharing options...
Sonic322 Posted September 26, 2009 Share Posted September 26, 2009 so how is this going addict? Link to comment Share on other sites More sharing options...
Addictgamer Posted September 26, 2009 Author Share Posted September 26, 2009 I'm working on Gem Co. Not this game. Link to comment Share on other sites More sharing options...
Sonic322 Posted September 26, 2009 Share Posted September 26, 2009 Gem co? Link to comment Share on other sites More sharing options...
Addictgamer Posted September 26, 2009 Author Share Posted September 26, 2009 Another game. Still working on its design and plot. Link to comment Share on other sites More sharing options...
Sonic322 Posted September 26, 2009 Share Posted September 26, 2009 so you are working on how many games? Link to comment Share on other sites More sharing options...
Addictgamer Posted September 26, 2009 Author Share Posted September 26, 2009 Orr and Gem Co. I am also helping anonymouse a bit with his game whenever he comes across an annoying bug. I still haven't mastered 2 things, 'object factories' and screen scrolling. So, i have to do some more practice games... Link to comment Share on other sites More sharing options...
Sonic322 Posted September 26, 2009 Share Posted September 26, 2009 why does everyone always start something new before they finish what they are working on Link to comment Share on other sites More sharing options...
Addictgamer Posted September 26, 2009 Author Share Posted September 26, 2009 This game is finished (1.0) Sometime i may do 2.0 Link to comment Share on other sites More sharing options...
Sonic322 Posted September 26, 2009 Share Posted September 26, 2009 ok then you should close this topic Link to comment Share on other sites More sharing options...
Anonymouse Posted September 26, 2009 Share Posted September 26, 2009 No, he shouldn't. It will keep it alive and allow other people to post their comments. Link to comment Share on other sites More sharing options...
Sonic322 Posted September 26, 2009 Share Posted September 26, 2009 I guess that would be the right thing to do. Link to comment Share on other sites More sharing options...
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