PWNZOR Posted June 27, 2010 Share Posted June 27, 2010 This is a list of all currently made mods for upgrading LEGO Rock Raiders' game graphics. I will add/change things on request and I'll see what I can do about making it high-poly (if it isn't so already). Red indicates this object has no High Poly model. Tools High-Poly Tools - By PWNZOR Dynamite ~ By Karsten Sonic Blaster ~ By Karsten Buildings Toolstore - By PWNZOR Teleport Pad - By PWNZOR Support Station - By PWNZOR Power Station - By William Docks Super Teleport - By PWNZOR Geo-Dome Electric Fence - By Karsten Gun Station - By Karsten Upgrade Station - By Karsten Vehicles (With HP Models) Hover Scout - By Karsten Small Digger - By Karsten Other Bits Rock Raiders - By Cyrem >Ore -- Download PWNZOR's -- Download TheDoctor's >Energy Crystal Saxaphone -- Download Here (official "3D" game file) Both Small and Large Wheels -- Download Here >Rock Monsters -- Download Here >Helmets (except Jet's) -- Download Here >Helmets V2 -- Download Helmets Here -- Download Necessary Rock Raider Folder here >Granite Grinder Legs -- Download here >Chrome Crusher Engine -- Download here >Granite Grinder Engine -- Download here Link to comment Share on other sites More sharing options...
Amauros Posted June 28, 2010 Share Posted June 28, 2010 Perhaps the wall reinforcement brace. Link to comment Share on other sites More sharing options...
Cirevam Posted June 28, 2010 Share Posted June 28, 2010 I'm unsure about changing the wall braces. The LWOs for the walls are really REALLY weird, and it seems like they come in at least halves. It'll take a lot of testing to figure out how the game puts them together. Another thing we could add to the list is the bat enemy. It's just a few planes stuck together. Maybe the spiders could be HP'd as well, but we'll need a step-by-step tutorial from Cyrem on how to apply textures to custom models and save them properly. HINT HINT. PWNZOR, regarding your pipes not showing up, some LWOs that I've mounted on LWSes aren't showing up either, so when I figure out what the problem is on my end I'll try to help you out too. For now the only advice I can offer is to make sure the custom file is in the same folder as the LWS. No, it cannot be in the Shared folder. If it's custom, unless you change the links in the LWS it must be in the same folder. Link to comment Share on other sites More sharing options...
Redacted Posted June 28, 2010 Share Posted June 28, 2010 realistic 3d walls , that you can see that the stone comes out Link to comment Share on other sites More sharing options...
PWNZOR Posted June 28, 2010 Author Share Posted June 28, 2010 Cire, even when I changed the pipes on the Chrome Crusher back, it didn't show up. However, the game has never crashed; it just hasn't shown up. And thanks for the suggestions; I'll add them to the list. Link to comment Share on other sites More sharing options...
Lair Posted June 28, 2010 Share Posted June 28, 2010 Fixxing Vehicles. LIKE THE TUNNEL TRANSPORT. COUGH COUGH YOU IDIOTS AT DDI WHO GOT HP AND LP SWITCHED. Link to comment Share on other sites More sharing options...
PWNZOR Posted June 28, 2010 Author Share Posted June 28, 2010 Lair, I mean specific one-file LWO's. Link to comment Share on other sites More sharing options...
DrDeath Posted June 28, 2010 Share Posted June 28, 2010 im going to say i'd love to see the walls in HP and the rubble in HP and the building in HP Link to comment Share on other sites More sharing options...
PWNZOR Posted June 28, 2010 Author Share Posted June 28, 2010 I have a question (I can't tell right now, as I'm on my family's Mac). Is each wall type (corners, straight, etc) one model, which the game applies each 'biome' to, or is there a different wall model for each type for each biome? (like, is there just one flat wall model that the game applies each biome to, or is there 3 different flat wall models, one for each biome?) Same goes for rubble; is there? Link to comment Share on other sites More sharing options...
Lair Posted June 28, 2010 Share Posted June 28, 2010 There are 3 sets of LWO for walls, but when adding new biomes just use one of the same sets that best fits. I don't know if the LWOs are different per biome. Link to comment Share on other sites More sharing options...
PWNZOR Posted June 28, 2010 Author Share Posted June 28, 2010 I mean does the game only use one set (walls and rubble) and apply each biome to it, or is there one set per biome? If it's the latter, I can't do a thing (can't apply textures; I need to know how). If it's the former, then I can edit it. Link to comment Share on other sites More sharing options...
Cirevam Posted June 28, 2010 Share Posted June 28, 2010 There are three sets. Most of the models for each biome are identical except for texture. I got an update to Lightwave 9 so I'll be trying it out and seeing if I can get Cyrem's tex method to work. Link to comment Share on other sites More sharing options...
PWNZOR Posted June 28, 2010 Author Share Posted June 28, 2010 I'll get the update, and if you find out how, can you document how to do it? Link to comment Share on other sites More sharing options...
Lair Posted June 28, 2010 Share Posted June 28, 2010 Lair, I mean specific one-file LWO's. Rock Monsters/Raiders aren't 1 file LWO. So I say the LoaderDozer and TunnelTransport need fixxing. Link to comment Share on other sites More sharing options...
PWNZOR Posted June 28, 2010 Author Share Posted June 28, 2010 Well, I mean that.... the thing about those, is that there are so many flat planes on it, and parts of it that are invisible from the back side that aren't part of a closed object....it's going to take a while if I attempt those files. Also, I can't do things that have textures. I can't do textures. Link to comment Share on other sites More sharing options...
PWNZOR Posted June 29, 2010 Author Share Posted June 29, 2010 Actually...I can do things like this; as long as they're textured bricks in LDraw or LDraw-using programs, I can easily convert between those models and LW5 models, and retain everything (killing the studs, too, which saves TONS of Poly's. I can probably make helmets with faces with this method, too! *quickly goes to work* Link to comment Share on other sites More sharing options...
PWNZOR Posted July 3, 2010 Author Share Posted July 3, 2010 Updated. Made helmets and fences, with the two methods listed above. Link to comment Share on other sites More sharing options...
PWNZOR Posted July 3, 2010 Author Share Posted July 3, 2010 Could a mod pin this? It also serves as a graphics modification list. Link to comment Share on other sites More sharing options...
Addictgamer Posted July 3, 2010 Share Posted July 3, 2010 I recommend you change the title to 'A list of downloadable hp models' or something. Link to comment Share on other sites More sharing options...
Cirevam Posted July 6, 2010 Share Posted July 6, 2010 I made a high-poly BigDrill today. It needs some cleaning up but it's decent. I'll test it when I feel like it's completely done. Link to comment Share on other sites More sharing options...
PWNZOR Posted July 6, 2010 Author Share Posted July 6, 2010 I was planning on taking the LEGO Drill when I get my computer back T.T I'm grounded (that's why I'm not on). Link to comment Share on other sites More sharing options...
Amauros Posted July 6, 2010 Share Posted July 6, 2010 I was planning on taking the LEGO Drill when I get my computer back T.T I'm grounded (that's why I'm not on). But you're here right now aren't you? >_> Link to comment Share on other sites More sharing options...
Anonymouse Posted July 6, 2010 Share Posted July 6, 2010 Cirevam: looks nice; What's with the 4 sticking-out bits at the end? Link to comment Share on other sites More sharing options...
PWNZOR Posted July 6, 2010 Author Share Posted July 6, 2010 I was planning on taking the LEGO Drill when I get my computer back T.T I'm grounded (that's why I'm not on). But you're here right now aren't you? It's called sneaking on when your parents aren't looking. Link to comment Share on other sites More sharing options...
Cirevam Posted July 7, 2010 Share Posted July 7, 2010 Cirevam: looks nice; What's with the 4 sticking-out bits at the end? You'll have to head over to the Galleria to find out, but the mass-produced version will not have them. Link to comment Share on other sites More sharing options...
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