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Amauros

World Textures - Wish List

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Amauros

a powered version of it?

More importantly, where is mound.lwo even used in the game??

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s0d3rb3rg

Dunno, but here:

lrrpcbeta5.png

You see the weird looking Power Path around the buildings? That's Mound.bmp right there. Now, what would be veery niicee is if you made a powered version of it.

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Amauros

yeah... but... it just looks like gravel... how the heck am I supposed to power gravel?? This one may take a while...

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Jessietail

yeah... but... it just looks like gravel... how the heck am I supposed to power gravel?? This one may take a while...

Since it's the power path for the buildings, I'm guessing you give it a blue glow just like you do with the regular power paths.

Edit:

[10:44:40 PM] Addictgamer: insert blue glow everywhere there's cracks in the gravel

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s0d3rb3rg

Since it's the power path for the buildings, I'm guessing you give it a blue glow just like you do with the regular power paths.

No, that.

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daddy7860

Maybe it's possible to do a grass scenario with boulders and cliffs perhaps? Or maybe like a moon base? where there are craters and all the rocks are grey? idk lol

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Jessietail

Hmm.... I'll shoot for September/October on those.

It's November now. Not trying to rush you :P I know you're busy and you'll be getting back soon it not already, just a gentle reminder. I'm in no hurry, just wanting to make sure this topic doesn't get left in the dust for a while.

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Mattehw

Could you make a texture that makes the caves look like the vids with the more realistick rock colores

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Gemster312

If anything, the only thing I would request is HD of the originals :)

Then after something like that, i might need to think of some other cool themes :P

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DeathJack93

What's about a really scarry cavern (or even sth. like catacombs)? For example with skulls on the wall, or old ancient ruins, etc. ...

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Cyrem

Erm... can you put up a download for the Snow Biome 1.0? It seems to have disappeared.

I found it on my computer, so I added it to the topic :)

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peanut

i have a request could you make an above ground one?

like have it a grayish sad thing for the ground and all the walls with that same mid-gray color like you are on the planets surface.

also i would like it to have the cave "ROOF" black with white specs(stars) sorta like mineing on the moon.

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peanut

no i mean for another planet i am not THAT new to rock raiders

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Cyrem

i have a request could you make an above ground one?

like have it a grayish sad thing for the ground and all the walls with that same mid-gray color like you are on the planets surface.

also i would like it to have the cave "ROOF" black with white specs(stars) sorta like mineing on the moon.

I believe Amauros was just going to finish texture packs he promised other people and the was going to stop. He's been busy with other stuff so I wouldn't count on him starting new texture packs.

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peanut

oh ok then ill do it only i dont know what file is the roof.. well ill find it.

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Rock Raider fan no.1

Is it possible to make a custom texture set and have it standalone? Not replace an existing texture set with the one you want to use?

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Cirevam

Yes. In the CFG, define the paths to your new biome in the Textures { section, like this:

Textures {

Blarg {
rooftexture World\WorldTextures\blargroof.bmp
surftextwidth 8
surftextheight 8
meshbasename World\ProMeshes\BlargPM
texturebasename World\WorldTextures\Blargbiome\Blargz
}
Then in the level entry, do this to make that level use your biome:
TextureSet Textures::Blarg
RockFallStyle Blargstyle

Rockfall is the bunches of rocks that come out of a drilled wall. Changing them is pretty much the same as the biomes, but the folder is stored in MiscAnims instead of World.

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