Jump to content

Nuclear Dynamite V2


SilentShadow
 Share

Recommended Posts

SilentShadow

Now the size reflects the power, inspired by the first Nuclear Dynamite.

To make, follow the Nuclear Dynamite's instructions.

Then go into the folder: LegoRR0\MiscAnims\Dynamite and find an ae file named "Dynamite" and after "Lego* {" skip a line and enter "scale 3.0".

Save it and compile into the wad and then blow some thing up.

gallery_365_94_18201.jpg

Link to comment
Share on other sites

Addictgamer

When I read the title, I said, "Wait, did I make this?"

Then I opened up the topic and said, "Sweet, why didn't I think of that simple adjustment."

Link to comment
Share on other sites

Lol yeah. It nukes everything in the level. Is there a way to make rrs, buildings and vehicles immune to the blast? If so, we could make a monster nuke!!!

Link to comment
Share on other sites

About making rrs immune: I think so, there might be a value related to it in the damages section of the lego.cfg.

Link to comment
Share on other sites

SilentShadow

You can, just set the Rock raiders' (Pilot) and Buildings' health/Paintolerance rediculously more than what the dynamite does damage, they should all survive just fine, while monsters crumble. Eventually though Rock Raiders will die/teleport-out. Also turn bird scare off so they keep working. Until the alarm goes off anyway.

Link to comment
Share on other sites

Oh my gosh, this topic just gave me an idea

LET'S USE IT TO SCALE THE ROCK RAIDERS

:D

Didn't you notice that we'd already done it?

Link to comment
Share on other sites

 Share

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.