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Showing content with the highest reputation since 03/29/2023 in Files
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Complete LRR Model Collection 2.4
skyboxeye reacted to baraklava for a file
These are used for my LRR remake, Manic Miners. I want to update this before the site potentially gets archived. The zip contains all vehicles and buildings from the original game, including (attempted) upgrade models as they appear in LRR and Manic Miners. Brian's Bricks has also contributed some great prototype models from very early development images! Note: These are in Stud.io format, if you want the models as LDraw, open them in the freely downloadable Bricklink Studio and select File->Export as -> LDraw Version 2.4 fixes some mistakes with the help of R. R: Slugger! Check out his "How to build" playlist here, created in co-operation with myself: https://www.youtube.com/playlist?list=PLIu0CxvGyQKIJtrDI6ZtqlD__g_MmFpkY1 point -
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Higher Resolution Textures [Upscaled, less blurry/noisy]
CyrodiilWarrior reacted to dorpz for a file
WARNING: This texture pack is rather large when unpacked (1.35 GB) and may cause performance issues on some older systems. I made this pack because the UI graphics look so blurry on a 1080p monitor. This texture pack contains every texture in the game which has been upscaled and has had noise reduction and sharpening, making it less blurry. Fonts are still blurry. The level of upscaling is as follows: UI elements such as the HUD, menus, backgrounds, chat heads, indicators etc. have been upscaled to 4 times the original, making them extra crisp (other than the fonts, couldn't get them to work well). Everything else like textures for 3d objects, people etc. has been upscaled to 2 times the original, this makes a mild increase in visual fidelity but isn't breathtaking. I cannot guarantee these will work flawlessly, this is my first venture in to modding Lego Racers 2, so please use at your own risk. To install extract the game data folder from the downloaded rar and place it into your lego racers 2 main directory, provided you have already unpacked your game files and patched your game with For those interested in the method of how these files were created, I first "converted" (renamed) the game's MIP files to tga, I then ran them through a program called Waifu2x which is an amazing piece of software, then the software took an hour or so to make all the files all crispy looking and after that I turned all the tgas back to MIP and boom, that was that. Here are some screenshot/comparisons of the menus, I didn't get any in-race shots as I have no idea how to position myself in the same way twice. You'll have to zoom in to notice any changes, it is very subtle and was barely worth the effort, honestly.1 point -
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LEGO Island Interior BMPs
skyboxeye reacted to Fluffy Cupcake for a file
The raw original indoor backdrops - extras not included1 point