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Ambient Diffuse Emissive Specular
 
© LOLOLOLOL

Ambient Diffuse Emissive Specular


Cirevam
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This is what happens when I apply embedded textures of each type to a model. Start at the top left and go clockwise. When doing this to crystals and letting the RGB recolor them, all the crystals looked exactly the same, which leads me to believe that the RGB argument in the CFG applies its own texture.

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© LOLOLOLOL
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Cirevam

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