Jump to content
Ambient Diffuse Emissive Specular
 
© LOLOLOLOL

Ambient Diffuse Emissive Specular

Cirevam
Sign in to follow this  

This is what happens when I apply embedded textures of each type to a model. Start at the top left and go clockwise. When doing this to crystals and letting the RGB recolor them, all the crystals looked exactly the same, which leads me to believe that the RGB argument in the CFG applies its own texture.

Copyright

© LOLOLOLOL
Sign in to follow this  
From the album:

Cirevam

  • 172 images
  • 0 comments
  • 12 image comments


Recommended Comments

There are no comments to display.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.

Add a comment...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.