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  1. Past hour
  2. Elliott03

    Forced Map Move Glitch

    For the glitch that occurs when the camera automatically moves, I found an odd work around. First, I enabled VSync as Cyrem suggested. I then ran it in windowed mode. These didn't do the trick by themselves. However, if I simply waited until all the tutorial instructions had been completed and the game was waiting for me, it did not glitch when the camera automically moved. No clue why this worked, but it did, even on the first tutorial level.
  3. Today
  4. Definitely either Mecabricks or LDD. Mecabricks is overall aiming for a higher level of detail than LDD (which is comparatively lower poly), so maybe that. Stud.io uses the LDraw library, which is more hit or miss depending on the part.
  5. It's actually just for the "R&D" phase that I need this at the moment. Like, its final phase won't be a LEGO project (though perhaps I should also think of an AR LEGO project at some point), I just need a physical-digital pair of objects to test registration with. So credit is not so much of an issue as accuracy right now.
  6. I personally use Mecabricks but you'd need to contact them directly if you wish to use their workshop. They'll most likely just tell you to credit them for use of their workshop.
  7. I'm working on an AR project, and to test out the registration, I need a relatively-complex 3D model that, as accurately as possible, resembles some physical counterpart I own. With my ability to go and 3D print something hampered a little by COVID-19, I figured my best option for this was just using some LEGO part I own and one of the fan-created libraries. However, there are a lot of options to choose from, e.g. Stud.io, Mecabricks, LDraw, etc. I think I recall hearing/reading that their libraries overlap a little bit, but nonetheless, does anyone have suggestions for which option I should choose? In particular, I am looking for a relatively complicated shape (so not just a 2x4 or anything) that does not feature any moving parts (e.g. a dinosaur body minus appendages). The texture/colour shouldn't matter, though, as far as I can tell so far. Thanks in advance for any recommendations!
  8. bautista

    King Kahuka. exe

    King Kahuka. exe stopped working. https://www.youtube.com/watch?v=KjqUOOlyY8w This happens when Npc King Kahuka freezes in his startposition.
  9. Yesterday
  10. There's really no way to describe how awesome this is. It's just amazing, haha.
  11. shaggy08251993

    Rock Raiders: Community Edition (v1.0.3.1)

    Back again just to confirm that using DDrawCompact 100% fixed the video freezing issue with dgVooDoo. Played like 3 or 4 levels in a row, totaling maybe 2 or 3 hours without a single freeze. WOOHOO! I've been looking for a fix for this for like 3 years. Thank you!
  12. bautista

    Rocket Racer's Car vs The Mean Machine

    When you change the language english into spanish in the game of Wacky Races, The Mean Machine is called "Super Ferrari" that means that is a fast Ferrari.
  13. Back again for an update. You may remember a year or so ago I began work on implementing a scripting engine, back then it was Chiascript however felt that it was a little too slow. Since then I've upgraded to Angelscript which runs much much faster. It still keeps a similar C++ like syntax but with some added benefits. What does scripting engine mean? It means you will now have to power to program features into LRR within the bounds of data and functions that are made available to you. Various hooks will be added throughout the game code to allow you to run your own code. The script engine will be very powerful and allow things such as... but not limited to: Reading your own config entries Manipulating game variables Loading images Drawing images, text and shapes wherever you please Detecting keyboard and mouse events Saving a loading data between game launches. much more. What can be done with it? Many things can be, I've thought of some various examples you can now... Game Achievements New hazards with HUD indicators Custom load screens Custom UI panels New map data Hotkeys Control groups Heaps more level scripting possibilities Here is an example of a small radiation hazard mod, with a radiation indicator. namespace xhazards { // Globals float radiation = 0.0f; int radLeft; int radBar; void hook_init() { reset(); radLeft = loadImage("radleft.png"); radBar = loadImage("radBar.png"); } void hook_ui() { drawImage(radLeft, 5, window_height - 150); int c = int( (10.0f/100.0f) * radiation ); for (int i = 0; i < c; i++) { drawImage(radBar, 55 +(i*8), window_height - 150); } } void reset() { radiation = 0.0f; } void initFromCFG(string lvl) { radiation = cfg_read_float(lvl+"::Radiation", 0.0f); } } As more data and control is given to the scripting engine, you will be able to achieve even more things that were never possible in LRR. And briefly on NERPS, all NERPS functions will be available to level scripts for legacy support. And best of all, you don't need to pre-compile them. ---- Sorry to hear that, you said you can't get it to work without cafeteria, so does it work with it? It is possible to use Axel's Mod with Cafeteria. There is a folder called "DataSource", this is the game data BEFORE cafeteria modifies it to produce the final data in the "Data" folder. So you simply need to overwrite/replace the contents of "DataSource" with Axel's Mod data. Assuming his mod comes as WAD files, you will simply need to extract them with an extractor tool (there is one in Cafeteria itself or use WAD Recycler) and combine all the extracted data into the "DataSource" folder.
  14. bautista

    Rocket Racer's Car vs The Mean Machine

    I know that this cars are fast. But in the game of Wacky Races, The Mean Machine is very fast because it's actually a Ferrari. Rocket Racer's car appears to be a freelance design because it's a lego toy car.
  15. bautista

    Reversed Path

    Actually, i do not use Discord.
  16. Cirevam

    Reversed Path

    Please stop posting multiple times in a row if you don't get a response immediately. You may have noticed that this is a fairly slow forum, but people will reply if they know the answer. There is a link to the official Discord channel at the bottom of the main page. You can use that if you want a more immediate response to something.
  17. Last week
  18. bautista

    Reversed Path

    Anyone else is going to answer me? please.
  19. bautista

    Lego Racers vs Cars 2: The Video Game

    Mumboking, why you reacted to this confused?
  20. bautista

    LEGO Racers 2019 Collection

    Great to see Gypsy Moth's car with 6 wheels.
  21. bautista

    Reversed Path

    How can i make a mod where Baron Von Barron's path is reversed? That means that he goes the wrong way. Please tell me.
  22. Yesterday I had an anniversary stream to show the project is still going strong! A lot of first-person functionality was implemented, including drilling, clearing rubble, reinforcing walls, collecting and throwing resources, constructing buildings and eating sandwiches! Watch a quick demo here or watch the entire stream on my Twitch channel!
  23. I can't seem to get this to work without Cafeteria. I was trying to run it on an install without Cafeteria so that I could use Axel's Mod (can't figure out how to use that with Cafeteria since there's no wadp file), but even with the vanilla WADs it won't launch...after the graphics mode selection box, my screen flashes black then nothing. The regular LegoRR file launches fine either way, and CE launches fine with Cafeteria. Any advice? I'm also using dgVoodoo if it matters, the game (vanilla or otherwise) won't launch without it.
  24. mjswdr

    Axel's Mod 1.5 (Updated, 4/10/2015)

    Hi guys, is there a way to use this with Community Edition? I can't seem to get them working together.
  25. bautista


    Here's all the memes that i've created.
  26. LDD Mods

    Canceled LEGO Racers... 4?

    He did as Rocket the retired racing champion
  27. bautista

    Canceled LEGO Racers... 4?

    What does mean "CC" from the logo of LEGO Racers CC?
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