Just Imagine.... A Lego RTS...
But not just simply themes bashing it out for your enjoyment. Many themes were released with absolutely no aquatic component. Many themes were solely aquatic. So why not bring two factions to bear, one fighting for control of the land and skies, the other sending aquatic incursions? Submarines, boats; anything to skim the waves and provide devastating firepower to bear on your opponents on the shore having wrestled the sea from your opponent's control. Ships like the Neptune's Carrier from Atlantis could be enough to provide amphibious landings as well, though I have different ideas for that submarine; I previously mentioned the idea of "king units;" highly powerful sets that you looked at in the store and drooled at; the Mobile Devastator, the MX-81 Hypersonic Operations Aircraft, or the LMS Explorer (though maybe that one's a bit too big... you could still have "orbital bombardment" or "teleport a team of Rock Raiders anywhere on the map"). Perhaps the Neptune's Carrier functions more like it did in the Atlantis online animations, whereby it functioned as more or less a submerged LMS explorer, containing all the ships that the team needed; unlike the sets, where it barely contained a small wheeled vehicle. A mobile base is always something appreciable in an RTS, if you have the micromanagement for it...
Yet the theme which created this forum is subterranean. Perhaps that could be a feature. I've seen Digging implemented extremely well in Impossible Creatures; units that dig are simply stealthed until they "undig," except notably digging units cannot attack other digging units Why not here? Chrome Crushers mining the filthy Power Miners mechs to bits while zapping them with laser fire, whilst scores of Rock Raiders hurry behind keeping the vehicles at high HP; all while the troops on the surface are entirely unaware of this, perhaps only hearing muffled explosions. There would be two "maps;" one of the standard ground and sea we know so well from any RTS, then below that, a slightly transparent underground cave network with natural entrances, obstacles, and exits (of course, unnatural minifigure-made entrances, obstacles, and exits can be arranged), which might focus on a key press like Tab as the foreground fades to invisibility, allowing you to control your units with ease.
But there's a more potent force on the battlefield beyond an underground threat; I was contemplating Master Builders. Unlike simply being just high HP high attack heroes, these could have a unique function to create units on the fly with the bricks around them; the bricks of course having come from your fallen enemies you just smashed. Similar to World Builder, whereby you could create units if enough bricks were together (a lot of the gameplay revolved around getting such bricks together), these legendary heroes would have the ability to create units with the nearby bricks, replacing your lines as they fall.
Of course, such a system would be extremely abusable on lower population caps, whereby a Master Builder could rebuild your army faster than your feeble units can shoot them down, and downright useless on higher population caps where replacing 1 in 100 really isn't worth it. Thus a simple solution would be to scale build speed with population cap, and perhaps make an automatic function (though autonomy in an RTS always results in stupidity) whereby your chosen Master Builder focuses more on rebuilding your units as they fall.
Such a system would be possible because unlike other games where killing units just creates graphical corpses, destroying giant mechas should give you vast hordes of bricks from which you can summon your own creations!
Perhaps, in the sake of ceasing endless spams, the amount of bricks dropped by a unit could be less than the amount it took to build; in the interests of preventing endless Master Builder reconstruction.
But that's all about one half of an RTS; the unit composition, the micromanagement, the lasers (my favourite part... you know you're playing an RTS right where the sounds cease to play because there are so many PEW PEW PEWs already sounding).... how about the economy?
If you were playing Rock Raiders, you wouldn't exactly care about white bricks. However, you'd be extremely interested in the rare Teal resources around the map, something that other themes wouldn't care about. But your Mars Mission ally would be more than happy for you to harvest those white bricks and tribute to them; and if you have an eco bonus of extracting bricks from rocks faster, being a mining theme, perhaps it's in your best interests to help fund his war effort. Tribute might even be automatic for these resources you don't care about.
All this makes for perhaps a confusing HUD, showing bricks in all colours of the rainbow; a system similar to the online Lego game Monster Fighters would work well, whereby your most important studs are detailed and the others that are only needed rarely or not at all can be accessible via a drop-down menu.
At the front lines where your constructs are rising and falling all the time, but mostly falling as your Master Builder cannot be everywhere at once, the bricks are free resources, if your Small Transport Truck is able to dodge the laser fire which will inevitably scatter. Such plentiful resources means that you'd be interested in getting them back as soon as possible; thus whoever had the resource dropoff closer to the front line would easily accumulate the greater resources. Perhaps this could be fixed by extremely expensive resource dropoffs, unlike the classic 100 Wood seen in Age of Empires II. But this still wouldn't stop a lategame grind where you're rolling in every resource except spare population. Ideally you wouldn't be rolling in resources due to the presence of ludicrously expensive, ludicrously powerful units. After all, why stop at one? Why have one LMS Explorer providing constant beaming down of raiders with laser beams when you could have two? Intergalactic space might get a little crowded, but such a ground-focused RTS wouldn't need to go into detail on that...
My coding has improved since last I wrote a wall of text on this, but alas it's still only cin >> and cout << , so such an idea remains in the imagination; hence the title, Just Imagine....
... just imagine a fleet of Chrome Crushers drilling upwards from the surface right underneath Lego City with supercharged lasers...
... just imagine Johnny Thunder saying "Aw crikey!" as laser bolts from Exo-Force mechs whizz past his face as he frantically repairs your long-ranged Classic Castle cannon...
... just imagine a stealthed Neptune Carrier emerging from the sea and unloading a cargo of Lego Universe Maelstrom bots onto your precious economy, before disappearing beneath the waves...
... just imagine the spam of Rock Raiders with Laser, Freezer, and Pusher beams constantly popping out of Tool Stores to fight off an endless horde of elemental spinning ninja dragons....
... just imagine summoning Space Police I, II, and III together to bring the various criminals of the galaxy to 'justice,' if your idea of 'justice' is 'pulverizing their vehicles to pieces and driving over the rubble....'
.... just imagine.... a Lego RTS.
So it was my birthday and I had a very nice time with family and friends.
- clothes and blanket
- two DLCs for Warhammer 2 Total War which I have spent the past week playing with
-One 'black box' from a friend that contains OSes from the 80's, which in turn can then run various games from that time period, including the first three text-based ZORK adventures aaarg my enter key isn't working- and such a quantity of Lego that I couldn't build it all over the weekend!
- 8075 Neptune Carrier (of which I had one already ) - large set
- 8077 Exploration HQ (of which I also had one already ) - very large set
- 8059 Seabed Scavenger - small set
- 8060 Typhoon Turbo Sub - medium set
- 8057 Wreck Raider - small fry compared to the above
All complete, which is nice! Minifigures, portal keys, and all!
FANTASY CASTLE THAT'S LITERALLY WARHAMMER (evil skeletons, Orcs with green skin, Dwarves, heroic Mannish defenders)
- 7079 Drawbridge Defense (missing some minifigure accessories; one crossbow, some weapons (got plenty spare ), golden shield (used serving dish instead), golden sword (used katana instead), golden helmet (used gold fire cap instead... this guy looks pretty wacko now ) - large set
- 7037 Tower Raid (complete and duplicate, neither of which worry me ) - medium set
- 7097 Troll's Mountain Fortress (missing 1/2 of minifigure heads but all bricks, and both trolls, there) - very large set
Note on 7097 - It is the worst fortress I've ever seen. It has no reinforcing at all, and when assembling it the pressure of putting bricks together caused the high tower to just disintegrate before my hands. Using my remote controlled repeating ballista, I ran the combined fortress over into pulp. The gates fall off, the gate arch falls backwards, the bonds between segments split, the walls implode... A terribly reinforced set. I'll have to fix that
- 7690 Eagle Command Base (missing one large orange pipe, which is a bit of a shame as it's one of the most important pieces of the set as well as one of the most irreplacable. Not a problem, I'll just share from my other Eagle Command Base ) - large set
- 7692 Recon Dropship (missing minor replaceable pieces) - large set (The dropship is quite large, but the alien craft which will be forever termed "Alien Extractor" is quite hefty as well. Very dense.
- 7697 Clawtank Ambush (complete) Now my third Clawtank (or is it fourth? I've started losing count of my number of Clawtanks and LRR's Loader Dozers ). However this can hardly be said to be a problem, unless one considers storage space. - medium set
All in all, a colossal haul that I'm almost embarrassed to share ...
But there's one more thing I got... Can you guess what it is? You'll never guess Make a guess, and then open the spoiler below...
My engineering degree has taken its toll. See, it's not just the degree. As part of my engineering degree - that's what makes it so special - I have to have obtained 800 hours of engineering-related work experience. Else they don't let me graduate and I'm left floundering for work experience.
At the beginning of last year I threw myself into it by skipping first year and starting second-year immediately. Then in the semester-to-semester break I picked up 120 hours of needed work experience. This left no time to prepare before heading into the next semester, where I took a fifth course on top of my workload. Then came the Christmas break, which was again spent a) desparately hunting for needed experience (very stressful!) and b) doing work experience. I finished work on a Wednesday and the first semester of 2018 started on the next Monday. All without a single proper 'day of rest.' (The engineering degree is four years, so I've got this year and one more to go).
Small wonder, then, that my brain is now forcefully shutting me down as I'm on study leave. It is to be expected that I am feeling as exhausted and despondent as I do feel, just because my brain has never had time to calm down for the past one and a half years. Weekends would be spent fretting about assignments. Major holidays were spent hunting down work experience. Minor holidays always had assignments due over them.
It's not too bad though. I'm very tired and unwilling to get any study done for exams, and my sleep schedule is nonexistent. But that's most of the effects of it (other effects include unwillingness to socialize and a total lack of patience with inanimate objects). Which is bearable, and as depression goes, relatively minor.
At least, that's what I tell myself. Whether it's actually true is another matter, but at least I'd like to hope that things are minor. They certainly all make sense now that I know I have proper depression as opposed to random 'meh-ness;' nearly all of the hitherto inexplicable events that have happened this year can be explained now. Nearly.
Oh well. I hope you're all doing better than I am, but I know for some of you that flat-out isn't the case. Al-ways look on, the bri-ight si-de of life!
... Imagine a computer game. More specifically, a real-time-strategy game.
But not with medieval knights. Not with spacemen. No, something far better - with both.
Both sides made out of Lego bricks.
Imagine starting with the classic AOE three minifigures...
Imagine harvesting Yellow bricks to build more minifigures....
Imagine harvesting Grey bricks to build weapons for those minifigures...
... and harvesting all sorts of bricks to start building small vehicles....
Imagine using those vehicles to harvest more bricks to build more vehicles....
... to build war machines of destruction...
... And then imagine the other player doing exactly the same thing.
Picture the carnage. Robin Hood's arrows bringing down giant alien spaceships, which are in turn bombing Aquanauts submarines trying to mine silver crystals to add a giant death beam to the Neptune Discovery Lab. Mars Mission tanks grabbing with Police Cars, and aliens walking away handcuffed. Pirate ships boarding submarines. Chrome Crushers drilling the front off those inferior Power Miners vehicles. Spamming Galaxy Squad speeders to fight off an unexpected invasion of tribesmen lead by Achu. Training "super units", like the MX-81 Hypersonic Operations Aircraft, only to find that your enemy has build the Mobile Devastator before you and has just wiped out half of your Aquanaut allies...
... and of course, destroying anything yields precious bricks back, so imagine sending a fleet of Small Transport Trucks to pick up the wreckage of the defeated Agent Bikes so you can upgrade your Chrome Crushers to have a second laser on them to defeat the second wave of inevitable Agent Bikes...
... and using those bricks to repair your frontline Exo-Force mechs with Mechanics while they pelt away at the Fire Station...
... then imagine starting LDD or variants thereof, and creating your own units... your own faction to bash the Ice Planet / Insectiods alliance with crossbows mounted on cars... expanding on tech trees of short-lived themes.... bringing new units to complement a strategic weakness...
... of course, the keyword here is "imagine," as I can't code for peanuts.
But still. It's a nice idea to think about.
Okay, first this blog is overdue. About half a year overdue. I meant to type it up at the beginning of the year, then two weeks in, then at the break, and now I’m finally stopping procrastinating & am actually writing it up.
Anyway, the reason I have not been around here nearly as much as a) I was and b) I would like to be is because last year I was at high school = not fantastically amazing and plenty of free time except for the infamous fifteen exams in two-and-a-bit months.
Now, my life has taken a most interesting turn and I am at University! I’m studying Mechanical Engineering and have decided to skip the first year and launch straight into the second (it’s a four-year degree). After talking to many people it’s become apparent that by skipping the first year the only thing I’ve missed is large quantities of boredom.
Naturally, this is extremely busy, as Engineering is widely viewed as one of the most time-consuming of the degrees. There are two types of engineering students: drunk dropouts who get C’s and D’s, and people who turtle in their studies and work hard. While that’s fairly accurate of any subject, for Engineering the gap is even more pronounced. As such I can’t come over to this wonderful place as much as I’d like. But that is less than half the reason. An important part, yes, but less than half.
The other half of the reason lies in the fact that I have never had a social life before. Never. My maximum number of friends at school hit a top of about three, and was usually two. This was because I was at a small school (400 student spread all the way over from 5 year olds to 17 year olds) and there were very few people who were as dedicated to their studies as I was. (The few that did do a large quantity of work were in different years, and they were my few friends). About half of my class wouldn’t mind failing the final year. This made me incredibly lonely – but because I’d never known anything different, that was the status quo and I was fine with that. I’d never known anything else to exist.
Then I found RRU and I found a whole bunch of other intelligent gamers (let’s be real, this is a nerd community. I mean that in the nicest way possible. ) Well, you could say that RRU became a very rudimentary form of my social life. I enjoyed chatting to you all even if I was a jerk on multiple occasions (as well as a… uh… rather bumpy introduction…). So for… it’d basically be the past five years, my social life has been non-existent and my friends included two people at school and RRU.
Why is this important and why am I ranting to you about it? Because you lot are my friends, in that I can rant to you (and you can just block your ears, that often happens ). I don’t want to name anyone because then those that don’t get named don’t feel so happy, and that’s not the point – the point is that you lot, in a wide sense and with a variable continuum, have been my friends over the past years where I can just come and hang out in the empty, desolate shoutbox.
Now University comes into the picture and I have found that there are actually other intelligent nerds that aren’t just on the internet. This is… actually somewhat of a surprise. Not really a “surprise,” just a departure from the status quo for the past thirteen years. As a result, I can now actually say that I have more friends than I can count on one hand for… well, to be honest, the first time in my existence. In fact, more decent friends than I can count on two hands – which is a huge deal for me and you can scoff at it if you like. Go ahead, I’m used to being scoffed at. Story of my life for the past sixteen years.
This means… that I don’t need to spend as much time on RRU as normal, because my “socializing” is actually done with people in the real world – yes, that’s phrased awfully, but that hasn’t really happened before. It’s almost as if I don’t need RRU anymore, but that sounds too harsh. It’s just that I now actually have friends in the real world that I can talk to, and RRU is no longer my sole social outpost.
This isn’t a farewell letter by no means – rather, it’s a long-overdue explanation of why I’m late. I’ll be around, if I can and when I can to chat with all you wonderful lot (for a given definition of wonderful ).
See ya around!
I've been accepted into University and have finally got all the paperwork sorted... it only came through four days before the term start as well as half the site crashing, along with them repeatedly asking for a form I ended up sending off three times, as well as some angry rants from Dad, far too much stress, and a general bucketload of idle parahpenalia which has no point but hey they want it in anyway...
I also managed to get my timetable sorted and oh great I have one 9am start and four 8am starts. As I have to commute into Uni, this means I have to be up at 6am. I'll survive
My study program is Direct Entry into 1st Professional Year in Mechanical Engineering; or as you probably understand, "My slave labour is Blahblah in Blahblah in Blahblah."
Direct Entry means I skip the first year (Intermediate Year) completely and head straight into the first "professional year" of Mechanical Engineering; most people (99.5%) take the Intermediate year, which leads into any Engineering discipline or even into Science. I've decided what to do and thanks to those fifteen exams I sat last year I have good enough results (read: almost flawless) to allow me to do that. Engineering degrees are normally four years, but I've now cut that down to three.
The bonus of Direct Entry is a) I don't have a boring, non-challenging year of revision and b) I don't have to pay a whole year's worth of fees (always nice). The main disadvantage is that it is extraordinarily difficult as you have, after all, skipped a year of Uni (but thanks to those high results it shouldn't matter too much, actually). I'm confident I'll cope.
Mechanical Engineering is... well... a lot of things. To put it this way, if it has moving parts, a mechanical engineer probably designed it. They wouldn't have built it but they would have designed it and quite probably designed something to build it. And designed the something to build the something to build the something. It's kinda like an "inventor" in modern-day, fiddling with gears, belts, engines, and all sorts of moving parts. The electronics we usually leave to the Mechatronic Engineers. Or, ya know, just use Google.
As an added bonus, those fifteen exams I sat last year have so far managed to net $23 000 in scholarships and counting, which is very useful However, due to aforementioned paraphenalia most of that only comes through later; all the way in March, August, or even in a year's time. But coming through nevertheless (One year's fees is $6000-9000. Mechanical Engineering sits a little above the $8000 mark) With a bit of luck, this means I'll get enough scholarships to fund my entire undergraduate degree
As another added bonus, those fifteen exams got me Dux. That gives me a scholarship (see above), and it also dumps me in the university's "Emerging Leader's Development Programme." That, insofar as I can judge, is a collection of the brightest of the best (it's 120 people across University), and the progamme is not only a motivational "How 2 Lead In Twenty-Six Difficult Steps" but also a programme to get the typically-unsocial academic elite to actually talk and socialize. So far I've had two days of this progamme and it is amazing. For the first time in my entire life, I am enjoying socializing. Normally it's just me sitting with a textbook saying "oh look your day was nice thank you Captain Obvious I can see the weather even when I turtle inside" *turns page*.... but finally I have people who can keep up with my rather rigorous discussions, with similar interests, and similar intelligence. I haven't mixed around a lot so far, but what I have I've thoroughly enjoyed. It is just such a totally novel feeling, actually wanting to talk to people with the end goal of talking. It's something that has quite literally never entered my head (having been at a rather lonely pinnacle of academic achievement at a small school; throughout my entire schooling I have had less than four friends) ... the context is important. I now have, to be blatant, other academic elite I can socialize with. This just hasn't happened beforehand; the people just haven't been around. But now that they are, I suddenly find I am not entirely anti-social; rather the opposite, I just need somebody who is similarily elite on the other side of the conversation.
That said, I'm still a good deal away from having what most people would call a "social life." This is the beginning; and to be fair I can't have a huge social life as Direct Entry will put a lot of pressure on me to study, so I can't afford to be that sociable. But I can afford to be somewhat sociable, and the notion of wanting to be social (with a select few, it must be said) is utterly new to me.
The disadvantage of this all is that I'll be on RRU less, but given that RRU's post rate is such that you can come on once a week and not miss anything, there will really be no change Just less frequent tongue-spams in the Shoutbox.
So now my holidays have finally drawn to an end after finishing school all the way on 1 Dec, and I'm really excited to be heading off into a new adventure. It's not going to be easy, he's been quarantined /fpaddict , but it is set to be a bundle of fun and a new challenge.
So... uh... why am I posting all of this on an obscure Lego gaming forum? Because I want y'all to know what I'm up to, even if none of you actually care This forum is a special place for me; always nice, always forgiving, always something new, and I thought I'd tell you what I'm up to.
TT released Lego Star Wars in 2005. They also released this in 2005.
It's.... literally... Lego The Hobbit in 2005.
- Smash things to get studs
- Buddy-up attacks
- Stun enemies with special ability
- Press buttons in this order
- Spam Attack to fight
- flash red when on low health
- AI-controlled characters deal 0 damage, take 0 damage, and are complete idiots
- boss battles
- cheap enemy spamming in aforementioned boss battles
- bosses hitting ground to deal area of effect damage
- enemies drop health
- cheap boss abusing tactics because the boss AI is awful
- stealth mechanics like Lego LoTR in the Dead Marshes, except these work much better
- levels consisting SOLELY of repeatedly mook-bashing, except that this game has actually difficult quantities of mooks
Things Lego the Hobbit has added to this:
- Ability to jump (notably lacking from Bonkle Heroes too)
- Useless loot system
- Buildable mega-constractions whereby you have to select the part wanted
- about a hundred characters and added only about ten, or less, special abilities
- Open world whereby all you do is smash things to get studs
- Quests which have an uncanny tendency to bug out
- a nicer-looking level select, I will definitely grant you that
In ten years, graphics aside, TT has not really changed more than you might expect them to...
(Of course, Lego World & Lego Dimensions are the exception to this state of changelessness)
I've returned for a second time after a long string (15) of exams again
except these ones I did actually study for and didn't need to bury myself in a textbook at the end of term three
not that anyone massively cares all that much, and oh look, the deranged lunatic is back with his tongue
as if you hadn't noticed that already
Well well well.
As I said in the shoutbox: I’M BAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACK (Just one....)
And cue, of course, the strobes. Can’t have a prominent event involving Aiden without strobes. But I think I’ll spare you in the blog section.
Anyway, what have I been up to for… weeks? Months? 18 weeks exactly, it would seem. I’ve been studying, as you might expect, and sitting exams, also as you might expect.
And frankly, I have to say that I’m a Christian and that God has been helping me through it all. I know discussing religion is against forum rules… but really, the story makes no sense without it, so I’ll leave it down the bottom in some spoilers for you.
I’ve had enough mental breakdowns to make me cry (heh), one in the middle of an exam (fortunately NCEA exams, far easier than Cambridge ). But I’ve had a friend to help me through this. A very close friend… and she is a girl. We’re just friends. She has been a great support to me. As you know, I’m utterly unsociable outside of RRU and generally don’t have many friends who CAN support me. I have four people I’d call “good friends,” one of which is on RRU and I’ve never met in real life, one of which is also extremely unsocial, and two others. So it’s nice to have a really trustworthy friend who will support me. The fact that she’s a girl is merely a side point. Girls are humans too. (I won't elaborate because from the Nexo Knights topic, you would agree with my viewpoints)
As for why Grammar-Nazis Inc. made the executive decision to postpone my absence: That was because 6 Nov was the last day of my Cambridge exams. I’d thought I would have had more time before I started NCEA exams. The time I was given was three days. So I decided to put RRU on hold until my last NCEA exam. The difference between Cambridge and NCEA: NCEA is sat by everybody in NZ schools, whereas Cambridge is optional.
Some of you will have noticed that my Steam usage has gone up. This is because I wanted to drop RRU not so much because I didn’t have enough time, but because I wanted to show myself that I would work hard by dropping something that really does chew up a lot of time, yet I enjoy immensely. Hence I dropped RRU.
As for how my exams themselves went; the answer is probably what you'd expect. "Well" is the answer. Must I say anything more? I will share two highlights:
1) In my Cambridge Chemistry practical, I ended up making sulfur dioxide.
2) In my NCEA Complex Numbers paper, we had to split a fraction into partial fractions. This isn't normally covered in NCEA (they like throwing you), but it comes up a lot in Cambridge.
So…. what have I missed? Lego news? RRU news? LW development? And any questions you might want answered on my part?
Alas, the new school term has brought my Cambridge exam dates to me: the same exams for which I have half a year to do two textbooks. October. Late October and early November.
Those are the same exams for which I only found out I was doing about five weeks ago and have since made the headway of a measly six chapters, from both books.
So I need to urgently get my act together and start studying really really hard. It's possible. I know it's possible in the same way I know my laptop will lag incessantly when it starts up. I know it's possible because my parents wouldn't have put me forward for these examinations if I couldn't do them.
Of course, just because it's possible doesn't mean it's easy. And to make time for studying, other things have to be pushed out the way.
I regret to inform you all that those "other things" include RRU.
I'm sorry, but it takes up too much of my time. I say to myself "just five minutes in the chat," look at the time and find it's 11pm. Maybe that's bad self-control on my part.
Whatever, it must be cut.
I don't know how many of you care. I don't know how many of you aren't going to even notice my absence. And I don't care, either. I won't be reading these comments until 6 November. Yes, RRU has simply got to be dropped from my life. That's a decision made by me and my parents, and I know my siblings approve. Even the dogs will enjoy the extra time I'll spend with them.
The other woes on my plate include a Grade 8 piano exam, general school life, and orchestra. The last two are fairly easy, but they're hardly helping. The piano has been on my mind and I am working towards it. But I simply had a complete mental breakdown just this afternoon and made the executive decision of cutting RRU from my life.
Steam's also got to go. There's precious little I obtain from it, except fun. And at this point in time fun is a lower priority than Cambridge. I will probably be on Steam occasionally: I'd say about thrice every two weeks: but that's considerably lower than my previous "daily." If there's something you really need to get to me, you can tell it to Ace who can either then tell it to me on Steam or tell it to Boromir, who's a friend IRL (yes, I do have those )
This is not a morbid "good-bye: for ever."
It's a morbid "good-bye, until the 6th of November." The 6th of November being the date of my last Cambridge exam. (NCEA is a complete breeze for me).
all right Cyrem, you win
Farewell: yes, fare you all well! I won't forget you, and I'll be pining for you okay, maybe not THAT severe. I'll be bach!
Alas, that the 6th of November was spent happily in Rivendell in TA 3018! Alas that the Twelfth of October (first exam) was spent running from the Nazgûl!
"Theoden King! Theoden King! As a father you were to me, for a little while. Farewell!"
Well well well, 16 for me. I've divided it into two sections: one which I got from my friends and the other which I got from my family, as I effectively had two birthday parties: one on Queen's Birthday Weekend (a curious holiday because it's always a) suspiciously on a Monday and b) the Queen's birthday is somewhere in April or something), and one on the third of June: a.k.a today, for me in my shiny +12 timezone. The party with the friends was what I'd call a party: cookies, cake, paintball, general sugar (though we did go for a long walk that it took one person two days to get over ). Whereas the 'party' with the family was basically me opening the larger presents (my friends are poor ) and a dinner (at home because I couldn't think of anything special I really liked ). That was partly due to school on Wednesday, too
Anyway, on with the list!
600g of chocolate (various flavours)
~400g of lollies (ate and opened one packet before checking its mass )
One small Creator car set (31027)
$65 in cash and one $50 Steam voucher (:D )
A very nice drawing of a dragon I plan to frame.
AOE II HD + The Forgotten, courtesy of Xiron (I can't thank you enough for that :D) (No, Xiron didn't come to my party, him living about 5,000 km away from me )
(From brother) A map of Middle-Earth, drawn out by him (another thing I plan to frame)
(From sister) A book entitled "This Book Will Change Your Dog's Life" (a very silly book, just go google it and look at some of the images )
Medieval II: Total War + Whatever the expansion's called
Just the expansion of Rome: Total War (called Barbarian Invasion), unfortunately I didn't get the original game as well (silly me*)
Hive Crawler (70708), a Galaxy Squad set
Deep Sea Predators (4506), a old Lego Creator set (with lots of glow-in-the-dark, hooray!)
Crater Creeper (70706), another Galaxy Squad set, and
The Battle For Middle-Earth II (a LoTR RTS, we got a second disk because a) it was $1, b) our original disk was being very fussy and c) if we could get the original to work we could have multiplayers).
*For a couple of years 90% of presents from my parents have been sourced by me off TradeMe (the NZ equivalent of e-Bay). This, while taking away the surprise of presents, has a lot more bonuses: I get what I want, rather than something I don't really like, and we get it cheaply, so more can be obtained with the same amount of money that my parents are prepared to spend.
Unfortunately, all these games I've wanted for a good wee while, are given to me when I've a string trio concert in seven days (I'm playing the piano), and I have half a year to do Cambridge AS Physics and Chemistry . Never mind, I will find time!
Yes, I'm well aware I'm being spoilt rotten (doesn't the definition of "spoilt" mean "unaware of it," though? Hmm.... ), but this is my birthday and I have a right to be spoiled on my birthday.
The truth at how to be great at sandwich marketing
There are a lot of cure-alls circling the web all claiming to be able to solve all your sandwich marketing problems. This isnâ€™t one of those articles. The truth is, the key to sandwich marketing depends a lot on the nature of your sandwich supply and your target task for your raiders.
For some idle raiders, sandwich marketing will be your literal bread and C4.
For others, it will be a side hobby but not your main idleness source.
Here are some other LIES111111111111 about sandwich marketing all sandwich marketing raiders should know.
1) You don't need a team of specialists to make sandwich marketing work
Yes, big sandwich shops tend to hire big idle teams to run their sandwich marketing and theyâ€™re able to see correspondingly large returns on their idleness. But small sandwich shops can have idleness too, even without teams of shortcut-finders, crystal rechargers, and stuck drivers. Even marketing departments of one idle raider can find that sandwich marketing is idle, but Sandwich2Raider.com warned that you shouldnâ€™t compare yourself to Lava Monsters bigger than you.
S2R also reported, â€œ9001% of S2R small sandwich shop marketers plan to increase their sandwich marketing budget over the next 12 months, knowing that it can be a very effective strategy for anti-Health and Safety awareness and lead generation in the Idleness sector.â€
2) You donâ€™t have to go into lava to be idle
Shortcuts over lava can be very idle and really good shortcuts over lava create great idleness for your raiders. But you shouldnâ€™t focus too much on the erosion. S2R said that some publishers, like the LMS Explorer, â€œdiscourage their raiders from even looking at erosion so they donâ€™t get too caught up in the lava and forget the goal they initially set out to achieve, which is to deliver great, original shortcuts that speak to the raider.â€
3) Ignore notifications, focus on crystals
Itâ€™s tough to ignore the notifications when it seems hard to measure your shortcut success in any other way, but an important thing to remember about sandwich marketing is that its idleness isnâ€™t always quantifiable. Sometimes itâ€™s just another shortcut in a raiderâ€™s idle journey and they havenâ€™t made up their minds to defend something yet. Sometimes itâ€™s what introduces someone to your sandwiches for the first time, but theyâ€™re far from a disobedient hungry raider as of yet.
4) Set realistic sandwich counts
The more often you can create horrible, low-quality sandwiches the better, but if you have a small team of idle raiders, do force yourself to come up with as many shortcuts as you can possibly manage. Start big and do try to do more.... MOAR... MOAAAAR!!!!!11111
Marketing News brought to you by Chief
I bet you are all wondering "Why is a new bedsheet worthy of a blog on RRU?"
I'll show you why.
It started when I got my thieving little hands on a Rock Raiders promotional poster via TradeMe (the NZ equivalent of eBay). It lay unused for... six months? until my mother had the brilliant idea to make it into a bedsheet with her own two hands (and the sowing machine). And voila! I got the result for Christmas. ;D
Okay, it's not actually new as per se, as I got it for Christmas. However, it's new enough and in any case is probably worthy of a blog on RRU-*deleted*
As for the poster itself, I got it off TradeMe as I said earlier. Where it came from I've no idea, but it was probably for a shop.