Okay, first this blog is overdue. About half a year overdue. I meant to type it up at the beginning of the year, then two weeks in, then at the break, and now I’m finally stopping procrastinating & am actually writing it up.
Anyway, the reason I have not been around here nearly as much as a) I was and b) I would like to be is because last year I was at high school = not fantastically amazing and plenty of free time except for the infamous fifteen exams in two-and-a-bit months.
Can you believe it's been almost a year since I wrote the original preliminary report on what LEGO Investigations was supposed to be? Turns out that getting a job (and having an existential crisis) can really derail you.
After a very long time away, I moved on to design a secondary project; a Mad Max-inspired combat racer (born out of me poking around into LR2/Drome Racers a bit). As it turns out, that design really conveniently fit in the investigation mechanics of this project, and
Well, once again I don't have too much to say. Sorry about that. April was really busy. I spent most of it trying to make significant progress on my two current fan fictions, and I think I did, but I also finally started on my next original project, and this is really the main thing I have to talk about, in regards to the adaptation.
Since writing original fiction is how I make my money and what keeps me from working a job that makes me want to eat a bullet, it's naturally pretty hig
Found an exploit allowing me to load DLC content from LEGO Star Wars The Force Awakens. Working on getting textures and models to load but that will take some time while I mess with the DAT format (need to figure out how to remove files from the archive).
The butterfly has flown out of its cocoon. Or something.
This is my magnum opus. I've never made something so complicated, and I'm really proud of it (despite the short duration). Feel free to count how many time changes there are, and what tempo this music's in.
My answer to the topic I recently created is going to be extremely long, so I've decided to break it up into multiple small blog entries based on the time period. These will be a bit rough, but maybe in future installments I might add some images and colour to break it all up.
I don't know. I dunno why my Dad bought that PS1. He's not much of a gamer; he grew up on a farm with a handful of other siblings before moving down here to the city. Gaming never would be his fo
I apologize for the sassy title and blog post in general.
I decided after much deliberation that it's time I do a soft-reboot of my channel. After 5 years of complete staleness, it's time I actively start promoting my brand by sending some cheap EDM music to people like Dubstep Gutter and Berzox, as that's what cool people do these days.
But mind you, it's going to be just a phase. I will be doing what I have to until I can start making again the stuff I want, I hope you unders
I don't have a whole lot to say, unfortunately. I've been extremely busy just lately and it doesn't seem like it's going to let up any time soon. I did manage to get The Long Walk finished, though! So that was pretty awesome to write. I can only hope it was awesome to read. Currently, I'm trying to get two fan fictions wrapped up, (they're still quite a ways off from being finished), planning a series of original post-apocalyptic survival-horror novels that I will try to get professionally publi
FOREWORD: What you are about to read is The Long Walk, a mini-series companion to my adaptation of Lego Rock Raiders. It features an original character and will basically be a way for me to get a feel for the universe from a writing perspective, and for you to get a feel for how I'm going to handle the universe, and my writing style and abilities, from a reading perspective. I hope you enjoy it! THE LONG WALK
When the Explorer was hit by an asteroid storm and
Over the past couple of months, I've been looking at my past LEGO Source Filmmaker renders and discovering how untidy or buggy it has become over the past year.
So today I thought I'd put together a collection of pictures/screenshots, all based on strange behind-the-scenes stuff and bugs that have plagued my past renders. So here we go!
Everytime @Xiron updates his pack of SFM/GMod minifigs (even if the model's rig isn't edited),
Over the past week, I attended a course for Animation/Visual Effects, expecting to... well... make an animated project. And while that did happen, something else occurred during that week that took me off guard:
The appearance of the Vive wasn't hinted at or briefly mentioned beforehand, so you can imagine my surprise. And luckily, they set up the headset for people to use whenever they needed/wanted a break, which of course meant I tried it out whenever I could (approximately t
So, I've decided to tackle the task of creating an adaptation for Lego Rock Raiders.
If you've already read my status update in the forums, you can pretty much skip this one. Except for the end. Go to the end, there's new information.
So, here's all the information I've got so far.
About This Project
Since I tend to write primarily Sci-Fi/Action/Horror series, as well as more serious, adult-themed stories, Rock Raiders will reflect this.
So, I'm not very good at blogging, although I like the idea of it. I figured the first post should act as an introduction.
Since it's very easy to find anyway, here's some information. My name is Sean A. Lusher and I live in Columbia, MO. I'm married. My wife and I started dating in 2006, got engaged in 2009, and married in 2010. We just bought our first (and hopefully only) house in July of 2016. We live with three cats, (two are ours, and if you visit any of my other social media,
I've been accepted into University and have finally got all the paperwork sorted... it only came through four days before the term start as well as half the site crashing, along with them repeatedly asking for a form I ended up sending off three times, as well as some angry rants from Dad, far too much stress, and a general bucketload of idle parahpenalia which has no point but hey they want it in anyway...
I also managed to get my timetable sorted and oh great I have one 9am start a
What was God thinking when he made the earth?
Humans are the reason aliens aren't coming to earth.
Ultron's philosophy in Age of Ultron is kind of something that makes sense.
Why universe, Why?
Why do we exist?
WHY DO WE EXIST?
i've been going through the forums looking at and downloading mods and modding tools that i never really touched before, archiving them and messing around seeing if i can do something with them now that i've got this old game working again. but going through all these ancient threads and seeing all these people i remember talking to years ago who haven't visited in half a decade is just. depressing i guess i don't know. i was never really as close to them as i am to some people today but it's st
Papa Louie: When pizzas attack is a great family game, both my son and I talk is game. My son even asked me to give him Papa Louie: When pizzas attack plush dolls as presents and rewards. It brings us through the entire range of human emotion â€“ it makes us laugh, cry, scared, excited, hopeful; and it gives us a real sense of adventure.
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