Jump to content

Texture Format


Sunchipp
 Share

Recommended Posts

Like LR2 the texture files are the same however unlike LR2 the files themselves seem to have a slight difference. I'm curious to know if anyone out there has discovered a way to edit the textures through Drome Racers. LR2 and Drome Racers uses tga files but LR2 reads "MIP" while Drome Racers reads "PC TEXTURE" and because of that I can't convert the Drome Racers textures like I can work LR2

Link to comment
Share on other sites

  • 4 weeks later...

I have working reading code and have batch-converted all the textures, but I haven't put any time into texture import because I was more interested in models / worlds, and then I started working on other things. Maybe someday I'll add texture import / view / export to DromeEd.

Link to comment
Share on other sites

  • 3 weeks later...
On 3/23/2018 at 3:41 AM, epicabsol said:

I have working reading code and have batch-converted all the textures! Maybe someday I'll add texture import / view / export to DromeEd.

Ah thank! :)

Link to comment
Share on other sites

 Share

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.