AwesomeX

Ogel Island - Multiplayer RP/Sandbox/Minigame Game

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DarkianMaker

I remember seeing this videos pop up in my search lists when I looked for Lego Island remakes almost 2 years back now :D

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MineTimelapser

Awesome to see this continued, I came across these videos quite some time ago and was wondering if it was still on. Neat!

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AwesomeX

I forgot to post this lil piece. "Sorta old"

 

Papa's gettin the babes at the beach for sure.

 

jxfoqd.png

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Red60

Wow, that face decal looks pretty familiar...

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AwesomeX

aaf14c551732db1f6075124dd356b259.png

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DistrictToTheFuture

Woah, I can't wait for a public release! When do you think one will be scheduled? Also, this kinda reminds me of Blockland.

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BobaFett2

Is this going to exist on the LEGO Island of LI2 or will that be changed eventually?

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Red60

Here are some more high quality decals, feel free to use them if you need to:

 

 

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AwesomeX
5 hours ago, BobaFett2 said:

Is this going to exist on the LEGO Island of LI2 or will that be changed eventually?

 

The island will be custom eventually, I'm just using LI2's island as a placeholder.

 

4 hours ago, Red60 said:

Here are some more high quality decals, feel free to use them if you need to:

 

 

Cool, I'll check these out.

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Cirevam

I am getting serious Blockland 0002 vibes from this and getting Brickinam war flashbacks (team deathmatch with minifigs is more brutal than one might think). Just kidding, I actually like this, and it's really impressive.

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Xir
On 2/15/2018 at 6:59 PM, AwesomeX said:

The island will be custom eventually, I'm just using LI2's island as a placeholder.

A map selector might be a neat idea, with having the classic islands as choices. Either that or allow custom maps.

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Terrev
5 hours ago, Xir said:

Either that or allow custom maps.

Easier said than done in Unity, you'd have to roll a custom system for it, including runtime model importing, and probably a simple map format and editor if you want to be comprehensive... Not impossible, just not as trivial as "allowing" it. (I was exploring the idea of including such a thing in my own project at one point, but decided it'd be much less ridiculous to simply open source the project once it reaches a suitable point - less ridiculous for my project at least, as it's more "single player adventure" than "multiplayer sandbox". For something like this it might be worth the effort, but that's OP's call.)

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