Shay Posted January 26, 2018 Share Posted January 26, 2018 So I recently got Lego Rock Raiders working on my new Windows 10 laptop, and I'm running it in windowed mode using dxwnd and Cyrem's tutorial from here: http://s1.zetaboards.com/Rock_Raiders_United/topic/531248/1/ However, I run into a problem when running the game with D3D HAL (hardware mode) - the Rock Raider model have these weird black triangles on them, as if the alpha channels from the textures are not functioning properly. Playing the game in RGB Emulation mode (software mode) fixes this, but it drops the frame rate to 6 FPS and is nearly unplayable. How do I fix these broken alpha textures? Link to comment Share on other sites More sharing options...
Cirevam Posted January 27, 2018 Share Posted January 27, 2018 That tutorial is 9 years out of date. It's amazing how little we knew then! We use dgVoodoo now which works so much better. Follow this guide: FlashFood 1 Link to comment Share on other sites More sharing options...
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