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Some Opcodes


pivke
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Reversed some Opcodes

 

Player Position Coordinates
==================
X { 4 byte float } = 0x100E8364
Y { 4 byte float } = 0x100E8368
Z { 4 byte float } = 0x100E836C

 

Player Camera
=============
Y - Distance to camera { 4 byte float } = 0x5CCB2C

 

Maybe someone outthere is able to trace the addresses back to it's movement function or animation function? Would be cool if someone could crack up the spawn-function of this game. Maybe a little multiplayer could be done then.

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For some reasons I can't view the file. But viewed in Notepad and that's some awesome stuff you reversed there! Keep up that cool work. :thumbsup::thumbsup::thumbsup:

 

I'm not very familiar with reversing executables, so do you have any knowledge of reversing function's and it's addresses? As above mentioned, spawn and move functions would be gorgeous.

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Fluffy Cupcake

I'm not that good at instruction/function reading unfortunately, I'm just good at finding the basics of what affects things but no further.

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