Cap't Rex Posted March 4, 2016 Share Posted March 4, 2016 I'm having a bit of a problem. I am trying to make a custom "ship" biome using the ice biome as the basis for this. But when I edited the textures, the modified textures don't show up ingame, and they appear blank white ingame. Though the modified textures are still 128x128, and they are in the correct bmp format. Not sure whats the problem. Any recommendations on how to fix this? Here is a link to the textures that don't show up ingame: https://www.mediafire.com/?391gdwq0561973b Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted March 5, 2016 Share Posted March 5, 2016 Save the textures as 8-bit, not 24-bit (or auto). I can confirm this to be the problem. Cap't Rex 1 Link to comment Share on other sites More sharing options...
Cap't Rex Posted March 5, 2016 Author Share Posted March 5, 2016 39 minutes ago, Xiron said: Save the textures as 8-bit, not 24-bit (or auto). I can confirm this to be the problem. Thanks, though is it possible to convert it without losing quality of the texture? It looks horrible after conversion. Link to comment Share on other sites More sharing options...
Fluffy Cupcake Posted March 5, 2016 Share Posted March 5, 2016 I haven't notice any difference when re-saving it as the lower bit [in Paint.NET]. They look identical to me. Link to comment Share on other sites More sharing options...
Cap't Rex Posted March 5, 2016 Author Share Posted March 5, 2016 10 minutes ago, Xiron said: I haven't notice any difference when re-saving it as the lower bit [in Paint.NET]. They look identical to me. Okay it must've been a glitch with the previous converesion. Just did what you said and it works now. Thanks! Link to comment Share on other sites More sharing options...
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