Yur Posted October 18, 2014 Share Posted October 18, 2014 Hey fellow diggers, I'm trying to work out how I can export edited .LWS files in a way that they will work. For now, I have the Tunnel Transport mod, and want to add the DIGGERBACK into the TT. I can manage to get the object loaded into the Heli_Idle.lws scene, position it, etc, but when I export it as a 4.0 scene, it doesn't show up on the map. It is there, I can select it, but it's just invisible. After a while of fiddling around with the files, comparing the to the original, replace parts, etc, I found that the invisibility issue is due to a missing value in the exported file, being the "ShadowOptions 7" line. So, my question is, how can I configure LightWave to automatically add this vallue to the .lws when I export it? Which button or field sets this value? I can edit it in there manually, but i'd have to do it over and over again every time I make a slight ajustment. Any help is appreciated! Yur Link to comment Share on other sites More sharing options...
Cirevam Posted October 18, 2014 Share Posted October 18, 2014 Which version of Lightwave are you using? I use LW9 to export animations as Lightwave 5 LWS files to great success and I've never touched any shadow options. Link to comment Share on other sites More sharing options...
McJobless Posted October 28, 2014 Share Posted October 28, 2014 The developers used Lightwave 5.6. You'll either need to export to Lightwave 5 as Cirevam suggested, or get a copy of Lightwave 5/5.6. Link to comment Share on other sites More sharing options...
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