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Unused Developer Dialogs


legomoe
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I was fooling around with LEGO Island 2 today when I decided to open the 'LEGO Island 2.exe' with a program that I downloaded called Resource Hacker (you can use it to edit an .exe's embedded resources), and guess what I found?

Spoiler

http://img823.imageshack.us/img823/7973/menu103debug.png

http://img543.imageshack.us/img543/3706/dialog201setup.png

http://img689.imageshack.us/img689/1559/dialog115setupface.png

http://img502.imageshack.us/img502/6055/dialog114gobs.png

http://img220.imageshack.us/img220/9536/dialog110levelsettingsf.png

http://img515.imageshack.us/img515/4448/dialog108classsettings.png

http://img268.imageshack.us/img268/5828/dialog105colordialog.png

http://img6.imageshack.us/img6/149/dialog104tempfrontend.png

http://img600.imageshack.us/img600/8189/dialog102debuginfo.png

http://img407.imageshack.us/img407/5615/dialog101errormessage.png

I don't know about you, but I think this is pretty freaking awesome! I mean, these dialogs look like they'd be the sort of things used by the developers to create and debug the game. And that's what's even more exiting! Even though these dialogs don't do anything when you view them in Resource Hacker, what if there's some way to enable them in-game? What if, like LEGO Island 1, LEGO Island 2 has a hidden debug mode that can be enabled somehow?

Anyway, I thought I would share these with you all. Maybe you guys will have some insight about finding the debug mode, if it exists.

Legomoe

 

Moderator NoteThe images spoilered above have unfortunately been lost to time;  please see this post for them: 

https://rockraidersunited.com/topic/3881-unused-developer-dialogs/?do=findComment&comment=87054

 

Edited by Slimy Slug
Added note about broken images
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lol username

Holy moly. I've got Resource Hacker, but I haven't done much with it. I'll certainly be trying this though. If we could enable this in-game... Oh yes.

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Fluffy Cupcake

What. WHAT. Coolcoolcoolcool! I have Resource Hacker, like jamesster, but also haven't done much with it.

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I just looked at LEGO Creator's .exe and found loads of bitmaps that make the UI.

IXS also has some debug menus in the .exe, along with some files.

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  • 8 months later...

Referring back to my LEGO LOCO post about this. This time I'm looking at LEGO Island 2 unused/weird dialog boxes. Again, found with Resource Hacker.

 

1. Crash Dialog (must be for debug)

1afbdfa73ed152b441eb96d7ebda3571.png

 

2. Event Editor (?)

3365a2250524b08fda02b0813859dbfe.png

 

3. The Main Menu (?)

892a7fb56ef870644ef1dfc1f486e350.png

 

4. Texture Colorization/Light Editor (?)

f79727abdb4561fc7596a4c75b329f6f.png

 

5. Animation Editor

8d7e4dfdc410fe54e0f1c6f9d3f40115.png

 

6. Character/NPC Compiler (?)

0d94e5a8c8b2c44caf7ebe8a8e4716bc.png

 

7. GOB Editor (?) (Referring to 2)

a513c05c2f7e1e3e3c801bcfc11c2316.png

 

8. Can't think up a name (?)

4265ea05089d1c127cd14bdb2ffe2d5a.png

 

9. (First Run?) Video Settings

61f37e8dc3bbc1e36a38435aa62cbe4b.png

 

Again, please correct me if someone has already done this on the forums.

Edited by Slimy Slug
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  • 1 month later...
LimeKiller

Anything else found?

 

It would be posted if there was. It really seems like you enjoy trying to post as much as possible, and don't care about what you're actually saying.

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