AcePilot90 Posted December 12, 2012 Share Posted December 12, 2012 I need some help to figure out Tony Hawk's Pro Skater 3 PC's .SKN/ .DFF model format, I want to port the pedestrian models to San Andreas. The .TDX textures can already be extracted, but not the models. The .DFF format seems like GTA's, but I cannot seem to import it correctly. Link to comment Share on other sites More sharing options...
McJobless Posted December 12, 2012 Share Posted December 12, 2012 Sorry dude, we only do LEGO games, although a couple of us have other games we also can mod. Unfortunately, doesn't look like anyone here mods Pro Skater. You might want to search and contact XentaX, the leading site in modding research. Link to comment Share on other sites More sharing options...
AcePilot90 Posted December 12, 2012 Author Share Posted December 12, 2012 Okay. Sorry about that, I was just frustrated trying to figure out. Haha. Link to comment Share on other sites More sharing options...
DCxDemo Posted January 14, 2013 Share Posted January 14, 2013 sorry for bumping this, but I just found this post on the web. you can import thps3 DFF models in 3ds max by Kam's Max Scripts. actually i'd like to see some thps3 models in other games. here are those max scripts: http://www.gtagarage.com/mods/show.php?id=9172 and for example here's Neversoft Eyeball character ported to Left4Dead: http://www.l4dmaps.com/details.php?file=12929 Cirevam 1 Link to comment Share on other sites More sharing options...
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