Jump to content

Texturing Failure


Lair
 Share

Recommended Posts

gallery_47_16_136157.png

So remember that glitch where the rockwipe animation screwed up?

It wasn't the only issue.

I have the same thing going on that PWNZOR had. What's worse, this happened once before and I have no idea how to stop it. Yet I did once.

Link to comment
Share on other sites

I have the same thing going on that PWNZOR had. What's worse, this happened once before and I have no idea how to stop it. Yet I did once.

You talking about the 1st/2nd-person failure, or...?

Link to comment
Share on other sites

I have the same thing going on that PWNZOR had. What's worse, this happened once before and I have no idea how to stop it. Yet I did once.

You talking about the 1st/2nd-person failure, or...?

The Menuwipe glitch and crappy texture overglare.

ALSO I just re-installed the original game... and the issue is still there.

Link to comment
Share on other sites

Exactly; the 1st/2nd person blue/pinkscreen.

I don't have that (well sometimes I do but for me it's just a glitch when I go to the pause menu while in 1st/2nd person and always happens). I have the Menuwipe going crazy and this awful texturing. I reinstalled but it's still here.

Link to comment
Share on other sites

Okay...then what's the problem with the screenshot? Unless you mean the raiders' textures being flat...in which case I have no idea.

Also, I updated the models of the helmets to be lower polygons, and made the textures of the head better...you might want to consider updating your raiders likewise. (You'll have to dig through my Updated Rock Raiders team for those, however)

Link to comment
Share on other sites

Okay...then what's the problem with the screenshot? Unless you mean the raiders' textures being flat...in which case I have no idea.

Also, I updated the models of the helmets to be lower polygons, and made the textures of the head better...you might want to consider updating your raiders likewise. (You'll have to dig through my Updated Rock Raiders team for those, however)

-_-

LOOK AT THE TEXTURE

There's no shading. They're all glowing. Plus, the menuwipe screws up.

Link to comment
Share on other sites

ALSO I just re-installed the original game... and the issue is still there.

The fresh install of the game also has Menuwipe and textureusage glitch. And it just appeared one day without me doing anything. Just like the laser drain glitch.

Link to comment
Share on other sites

You can make texture overglare happen on command through one of the shortcut extensions, -ftm. One of CLGen's settings also enables it. Check to make sure neither of those are active for your game. I discovered that much accidentally a while ago, see here:

Link to comment
Share on other sites

I might have messed up something on CLGen (Voodoo sets -ftm and Savage -fvf). Except I didn't mess with it

And now it won't even start up. Whoop-de-doo

Something CLGen. Anyways it's gone now

Link to comment
Share on other sites

I now have this same problem. -_-

This was on a fresh extraction of the WAD's into the data method, with upgrading a crystal model, increasing the textureusage, changing the crystal RGB values, and HP RR's and RM's. I'm running in window mode, and the 1st/2nd person views are still screwed up, not to mention when the camera moves, it disappears completely, the screen blacks out, and I can't see the camera on the radar.

Link to comment
Share on other sites

  • 2 years later...
  • 2 weeks later...
 Share

×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue.