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RRUDev

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Rrudev: Npl Scripter (Part 5)


Cyrem

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Now that the scripter has been released and some initial bug fixes have been done. I've been working on version 1.1. This version features some great enhancements so far that I'm sure you will enjoy. First up, a screenshot of the latest build:

Hello, Numbers.

If you are going to look cool writing NERPS scripts you've got to have line numbers. So here they are! Now you know how big your scripts are and maybe it'll help you navigate the script better.

Trees are Growing

It was suggested that a better way to organize the list of RR script functions would be to use a tree list. You'll notice that the other two tabs are gone, these will be worked into the function list. It is organized by grouping related functions to a particular subject. For example, Tool Store will have all the Tool Store related functions (including tutorial) grouped together like you see in the screenshot above.

4875683f...What?

A new little tool has been added to convert hexadecimal or decimal to Hex, Dec, Oct and Bin. This might prove to be handy at some point.

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Um, what are you going to do with 1.02?

And can do about the compiler not working on anything other than Win7?

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Whatever this is, it had better be XP compatible! I may be a little outdated with computers, but I'd like to see this.

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This is XP compatible! Really nice work so far Cyrem, can't wait for the next one...also, how is ogun's progress in to researching .npl files again? The timers keep crashing my scripts...

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Works perfectly on Win7/Vista and XP! Great job Cyrem, may I add it to the Modding Suite?

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