In 2101 war was begining
War had started with announcement 2101
What Happen?
Something happens?
Somebody set us up the bomb!
Someone placed us on the bomb!
We get signal!
We obtain the signal!
What?
What?
Main screan turn on!
The main screen is attached!
It's you!
That!
How are you gentlemen?
It is the gentleman vigorous?
All your base are belong to us!
Your basis belongs to us entirely, it is!
You are on the way to destruct
I'm rolling some ideas through my head, and I would like some opinions on them.
I'll list the setting factors in the order of how this page on TVTropes lists them
Base genre: Science Fantasy and Dieselpunk with a bit of Cyberpunk thrown in for variety.
Mythology: Ancestral with an emphasis on specific heroes, similar to ancient China. Mainly there just for a bit of background flavor.
Population: A handful of races. Humans (not quite - they have a few characteristics that in o
Alright. While chatting I got into a little "argument" with the member who is currently know as Rainbow Dash (I can't wait until that fad blows over, it's driving me insane!) about Google.
To basically state my position, it's not that I don't like Google's software, but I can't respect a company that can influence the world economy like that.
As for Apple, they steal software and digital media. OSX 10.x is a re-skin of FreeBSD 4.2, a now outdated OS based on Unix, and lot of songs on
I've noticed that there hasn't been a post or blog entry yet on how to get the idiots in orange to do what you want them to. I've decided that it's better late than never.
Sorted in order of usefulness.
It's faster and more reliable to click on a rock raider and tell them to get into a vehicle than to click on a vehicle and select "Get Driver". Sometimes doing the latter will cause the game to select a rock raider that is currently busy. Some times this causes the raider to ignore
First off, I apologize for not being on - and with more than just the site.
Computer problems have once again caused me to have to take down my servers. Because of this, the servers will be down for a few more days and will gradually started up over a few weeks.
I haven't played UMvC3 much, but I have watched a ton of videos and am well-versed with fighting games in general. Thus, I've decided to come up with a tier list of my own.
Above everything else, keep in mind that tier lists should not be focused on at any level of play. This is just to categorize each character in terms of in-game capabilities and in no way takes strategy into mind (with one exception, see below).
Standard Tiers
Top Tier+: Zero, Morrigan
Top Tier: Wesker, Vergil,
Traveler
I have walked the streets of the Dark City, and crossed blades with graceful alien gladiators.
I have explored deep caves of green glowing gems, and have claimed the heads of stone golems.
There is not a more beautiful sight then a sunset over an ocean of mercury.
I have seen the great spires of a metropolis long ago, and raced great flying chariots through sprawling deserts.
I have trekked through rainforests and grasslands, and befriended the amazing creatures that live t
Prenote: sorry about the JPEGs. Steam doesn't render in any other format.
Well, the newest version of Trackmania has been in open beta for almost a week. Trackmania2, as it is called, isn't a 100% new game (it still runs the same engine with a few changes to allow for the addition of new environments as they are released, as well as the addition of the rumored Shootmania and Questmania games upon release). However, it has undergone a much needed graphics update.
A lot o
Ok, this is more of a list of the relations between the three than a story.
40KEndgame was a semi-well known member of YouTube
His account was lost due to a server error, causing his online self to be mortally wounded.
Instead of allowing his online self to die, 40KEndgame decided to let his online persona ascend.
This new ascended being is known as Super 40KEndgame
Ascended beings are not allowed to interfere with the physical world.
In order to get around this, Super 40K
I promised to leak a bit of info about one of my projects, so here goes...
ETA Carina
is a game I am working on in the source engine. It will be a Sci-Fi FPS with some RPG and RTS components and an emphasis on Shipboarding and Planetfall actions. In addition the game will be vehicle heavy, where both sides will have access to tanks (not grav-tanks, more like the Landmaster from Star Fox Assault but with a railgun instead of a laser), fighters, everything up to light transport gunships. I
There's a thread on SPUF about the placebo effect in TF2. I decided that this topic is interesting, so I'd like to share some of my experiences with you. You can join in and add some of your own experiences in the comments.
My experiences:
General:
Random Crits are cheap: 70% of the times I died, even if I would have died anyway, it's to a random crit.
Sentry Annoyance: Whenever I tell my team that there's a sentry ahead, they run in and get themselves killed.
Scout:
FaN vs
Well, a friend and I succeeded in creating a variant of the fabled Black Hole glitch in Super Smash Bros. Melee, as you will see in the screenshot.
Unfortunately, the game hanged and I couldn't get any more pictures, but I'm sure one image is proof enough.
How to create a Black Hole in Super Smash Bros. Melee (Double Ness/Flipper Method - Requires Action Replay MAX or equivalent):
You will need the "Super Ness" code active. Debug Mode helps too.
I used Debug Mode
I'll make this a list...
1. Source SDK
I know, I know... source is outdated. Heck, it even annoys me because of that. I still like it because of VALVe's business ethics. Yeah, VALVe time isn't exactly the best business ethic, but they are really open to the use of their software unlike other companies. Also, you can actually edit the source code of the engine for your mod. I'm really confused as to why people downplay the Source SDK in favor of Unreal (although CryEngine I can understand
I've been messing around in Smash 4 lately, doing some practice and experimenting with my current main, and I've come up with a list of combos. Combos marked with a [*] are ones I discovered myself. Combos marked with [^] are ideal combos. Note that these combos may not work on all characters. This is also not a complete list and I have likely missed quite a few.
Jab -> D-Tilt
Jab -> F-Tilt
Jab -> F-Smash
Jab -> Dash Grab -> D-Throw -> any combos out of D-Throw
U-Tilt ->
Alright. I'm finally ready to distribute an early alpha of Sirius Wars, a bullethell shooter I've been developing and have kept relatively under wraps until now.
https://docs.google.com/open?id=0B9Je_ziVneIOeVY4NzNXTFlnelk Version alpha 2
The game is being developed on the Danmaku Time engine, an open source (BSD License) bullethell shooter engine written in Java.
The game itself is being distributed under a modified BSD license. Do not use any files in the res/snd, res/img, res/s
Alpha Centari B, the secondary star of the closest star system to earth besides our own, apparently has a new companion. First noticed on October 18th, scientists have recently revealed that a rocky planet 1.13 times the mass of earth orbits this neighbor of ours. However, this planet has orbital period of 3.236 days, meaning that it's extremely close to its parent star, and thus way to hot to be habitable.
Xavier Dumusque of the Geneva Observatory in Switzerland and his colleagues discover
I know it's been a long time since I reviewed any RC stuff, so let's begin.
I must confess, I'm a total newbie with RC helicopters (at the time of writing). I'm still learning to fly a true CP heli, which is actually nothing like a FP helicopter like the Blade mSR. A CP heli is set up with blades that can change pitch in-flight based on the throttle setting, potentially allowing the helicopter to be able to fly inverted. FP helis cannot do this, and in addition many FP helis are designed to
Well, I was working on a radio control AGR (Anti Gravity Racer - the term is a misnomer since it's actually just a technologically advanced conventional hovercraft) and left the project alone for a while, only to find out that everything is missing. I put a lot of time, effort and money in to that thing only to find that it was for nothing.
Was it really for nothing, though? I did learn a lot about the process of developing such a vehicle...
Also, although the vehicle itself is missing
Alright, I might as well make a top-ten. It was going to happen eventually. These are the easiest bosses in video games I have personally seen.
First off, the rues.
1. With only one or two exceptions (and you'll see why), they can only be from games I have played.
2. Only one boss character from each franchise.
3. RPG bosses are kept to a minimum.
Now the list:
10.
If you're wondering why RPG bosses are being kept to a minimum, it's because of Lance from Pokemon Gold, Silv
Alright, I don't have LRR installed on this computer yet, but once I do I will attempt an overhaul mod.
Fronteer Miners
Storyline: A group of miners from a frontier colony have discovered a new resource, Ununoctite, in a nearby system. This crystalline compound contains a stable isotope of the heavy element Ununoctium (No. 118, atomic weight 294 in most common isotope), Ununoctium297, which in theory bonds with silver to create the metallic compound required to manufacture the extrem
I've been playing Metal Drift recently, and I have to say it is the must have game of today.
Alright. The game is a hybrid Sci-Fi Sports/Racing/FPS game where you are essentially playing Soccer with hover tanks. In order for your team to win they must score more goals than the opponent.
The game has decent graphics quality, on par with the XBOX 360, though a little shiny for the quality level like Trackmania Original/Sunrise/Nations/United. Energy effects are TF2 Cow Mangler level and
UPDATE: It turns out that LDCAD is actually what I'm looking for, believe it or not.
While trying to design a 1997 UFO themed MOC, I ran into an issue. Particularly, the fact that LEGO Digital Designer is missing several parts needed for the build, such as the 14x14 quarter-saucer segments that make up the hull of the Alien Avenger and the prow of the Interstellar Starfighter. I can't even begin to understand why TLG doesn't include older bricks in LDD. I know LDD is intended for designing mode
I was building an architectural model of a random skyscraper when the program lagged out. So I saved the file and restarted LDD. The file wouldn't load and the program started lagging again. Keep in mind that I'm using a computer that is known to be able to run Crysis 2, so it's not my specs. TLG had enough time to fix the bugs.
I hereby declare LEGO Digital Designer Failware.
The reason we still use it is because there's no alternative. It's either this or not using it at all.
Yet Another Sprite Comic
No. : Reploid PhoenyX and Mavrick PhoenyX
Yeah, it's another "uncreative" Megaman themed sprite comic. It's unrelated to RRU or Operation: Ready to Le, and really serves no purpose than to test out something I'm wanting to try making.
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Any thoughts?
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