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About this blog

This Blog will guide you with tips and tricks trough the Developement of video games. Starting with easy script editing, Interface creation and 3D Modeling, Skinning and Animating tutorials.

Entries in this blog

Windows 7

Hi there. I had an system crash here what explains that I wasn´t able to work on Rock Raiders or release only the modified Files in an seperate WAD file. Currently I am working on getting Rock Raiders working unter Windows 7. By the way I really like Windows 7 for it´s performance. Next things in the next days, Masterchief

Masterchief

Masterchief

We Will Go Home - King Arthur - Song Of The Exiles - Cover

Hi again! This time I am proud to present you a cover version of Hans Zimmer's song of the exiles featured in the movie "King Arthur". I did this cover in co-production with a beautiful singer who's You Tube Nickname is ThePrincessOfTheDark. Without further ado, here's the Link to the Cover! Enjoy and do not hesitate to write me your comments and critics! And if you would like to support me feel free to subscribe to my channel! Wish you the best, JDB alias Masterchief

Masterchief

Masterchief

Upcoming Tutorials

Sorry about the lack of updates in the last two weeks. I was on vacation in France so there was no time to dive further into the LRR Modeling Stuff. But now I am back again and I just wanted to tell you that we will discuss some tutorials about modeling and animating in the next days. When I finished my Lego Pilot Library (Since there are parts VLP_ ; LP_ etc. I call these librarys for better organisation) I will release a first Rev of the mod to see if the new model works and behaves proper

Masterchief

Masterchief

The Sun Rises

Two months ago I declared that I am not able to develope the Modding Suite any further. Two months ago my live darkened, the sunshine was replaced by the shadows of heavy rain coulds... Yeah that´s the image I get when I remember these two months. I didn´t even have time to start my computer... FOR 2 MONTHS!... Well okay all it says is that... I am back! And there we go: I am currently investigating my own Code. ... This sounds odd but after two months I can´t even remember the si

Masterchief

Masterchief

The Blizzard Arrived - Rock Raiders Modding Suite 2.0 Release!

Rock Raiders Modding Suite 2.0 Release!!! In October 2011 I finally released the source of the Rock Raiders Modding Suite 1.0 to the public. Back then I was about to change my life (move to another country, get a new job etc.) and so I had to make a difficult decision. I had to stop development of the Modding Suite. Now almost 6 months later I am announcing the immediate release of Rock Raiders Modding Suite 2.0 A lot has change

Masterchief

Masterchief

Some News

Hi all, I finally got everything running what I need to go on working on the Mod and everything else. I am now using a newer version of 3ds max (sponsored by my admin) so you will see a new interface on my pics (basically everything stayed the same in the UI, the only thing that changed was the colortheme -> white to black. So here I am starting work and this is the Plan: 1. Programming LRR Mod Manager for my programming exam in C++. 2. Recreation of the whole Pilot Library

Masterchief

Masterchief

Rock Raiders Modding Suite Release

Hi again, well I just thought that it could be interesting to release the Modding Suite as a Binary infront of the SDK so you can test it out and see the tools in action. I decided this way because for an SDK you have to write and documentation and when I take a look at my code I can tell: This will take some time to clean this mess up and write some documentation about it. So here for everyone to download the Lego Rock Raiders Modding Suite: Lego Rock Raiders Modding Suite (Binary)

Masterchief

Masterchief

Rock Raiders Modding Suite 2.0 Fix 1

Good morning RRU! This is important for those who encountered the TypeMisMatch Exception error during runtime! The Issue has been fixed! Please download the new RRU Modding Suite version below this post. If you encounter any other bugs, errors etc. or if you have suggestions and feature requests, please use the forum thread to mention them! That's it for now, happy modding! Masterchief Rock Raiders Moddin

Masterchief

Masterchief

Rock Raiders Modding Suite - The End

Hello everybody, this is a sad day, at last for me because today I finally canceled the Modding Suite and the Mod Manager. I noticed that alot of you didn´t even notice that these projects existet for a while (6 months to be exact) and this is one of the reasons I quit programming these tools any further. The lack of interest is one thing the other thing is the Tool itself as I didn´t manage to get it working properly with the MySQL database which Cyrem provided for me, thanks Cyrem for y

Masterchief

Masterchief

Rising Sun - My Latest Composition

Welcome to the Rising Sun! Hi again, @ Addictgamer: You finally finished it! So now for everyone: Weeks ago I promised Addictgamer to give it a try and compose something epic, something that features drums, strings and emotion. It wasn't easy but after a while (after 2 weeks making test etc.) I finally got something but it still needed a name, you know a meaningful name! Well as evil as I am, I just asked Addictgamer to give the track a name (without having heard it y

Masterchief

Masterchief

Planet Miners Alpha 1 Conclusion

Planet Miners Alpha 1 Fix 3 has been released today! You may download it here I won't post the full changelog here but I would like to explain the purpose of Alpha 1 as it seems I caused some confusion by releasing the alpha without a proper introduction to the topic. Planet Miners Alpha 1 - Purpose The first alpha should basically prove that my code (my codebase = 8000 lines of code) is running on different systems and hardware configurati

Masterchief

Masterchief

Planet Miners - Giveaway

Planet Miners Giveaway! That's right, today I am giving away 6 game codes for Planet Miners Alpha 1! Only the fastest will win! You will need to activate the key on this site to connect the game to your account. You can download the game within the DEV section or find the links on my forum. Once you downloaded the game, and activated the key using the online form you will need the key again to activate the game locally on y

Masterchief

Masterchief

Planet Miners - Alpha Launch Today!

Planet Miners Alpha Release --------------------- Official Website! I would like to take the opportunity to thank all of you who made this possible! In under an hour you will be able to play the first alpha of Planet Miners - Mining to the core! Well the first alpha gives you a sneak peak into the storyline of chapter 6. And be warned/be assured, as two of my internals validated the game is not as easy as it may look like on first sight, sure once completed you will be ab

Masterchief

Masterchief

Pilot Library Rev 1 Release

So everybody. Time for our first attempt to actually mod LRR. I finished modeling the Pilot model for every Polymode (Lowpoly, Midpoly, Higpoly) and compiled the WAD. So here is the WAD Download (I don´t know wheter I am allowed to post this here but I think you can´t use it without the game so it should be allowed) Instrutions: 1. Extract RAR Archive 2. Overwrite LegoRR00.WAD with the new One or name it something higher (ex. LegoRR03.WAD) Changelog: Rev 1

Masterchief

Masterchief

Overview - Building the Production Pipeline

Hello everyone! Well first who I am: I am not someone who will promise you that by the end of this blog you will have developed Rock Raiders 2 or something like that! What I want is to discover the way what we are able to do with the tools we got - Thanks to the Rock Raiders United Community - and what we are able to modify. So to clarify things: I am not a scripter - so don´t expect to learn here how to port the LRR PS1 version to the PC;) - I am a 3D Artist. So I will teach you here

Masterchief

Masterchief

New year, new music!

Hey again! Today I would like to share 2 new compositions with you, one being an original, the other one being a tribute. Lost Soul (Original), I tried to relax and played a simple melody on the piano, later on I added the drums, what do you think? Feels relaxing? Gray Shades - Elfen Lied (Tribute) Well as I said in the description I tried to capture the innocence... Sounds weird considering the amount of violence in the original series but I feared one might forget about

Masterchief

Masterchief

New Channel - New Composition

Hi again! I may have mentioned it earlier but last week I made up my final decision. I opened my new kind of 'official' You Tube Channel. This means my new compositions as well as some of my older compositions will be hosted on my new channel side by side with my animation stuff (I never mentioned that on the forum but if you took a glance on my profile you might have read that I am actually a 3D game designer). The new name of my channel should sound a little bit more serious, howev

Masterchief

Masterchief

Modding Suite: New Idea + New Solution = Progress!

Well today I am going to talk about this formula: Modding Suite: New idea + new solution = Progress! Well it´s true there is progress. The new idea was born while reading an entry about array storage in flash (altough I am not coding in flash). I managed to transfer this solution to Revolution (my coding language) and now I have a working array storage solution! Well I assume almost everyone of you don´t know what this means so here´s the explanation: My life just go

Masterchief

Masterchief

Modding Suite Release

Hello everybody! @ Cyrem: Thank you very much! SciGuy: Thanks a lot! Anonymouse: I really appreciated your suggestions! addictgamer: You were the best and only beta tester! Lair of Rockwhales: Thank you very much for your support! Community: You are the best in the world,everybody of you! So here is it. Reality hits us all, one day: I lost my job... Not bad, didn´t like it that well but the problem is I also lost my license for Revolution alias LiveCode so what do

Masterchief

Masterchief

Modding Suite - The Future

First off: A happy new year to everyone! I know it´s a little bit late by February but since this is my first blog entry in 2011: Happy New Year! So and now let´s get back to business! The Modding Suite Last and latest news was that I dropped the project back in November 2010. And I picked it up by December 22th 2010 Since then I fixed my errors and the bugs I encountered, I also asked Cyrem to create a new Interface layout for the Modding Suite. In January Cyrem deliv

Masterchief

Masterchief

Modding Suite - Milestone 2

Modding Suite - Milestone II Today I have reached Milestone II in the Developement of the Modding Suite. Milestone II features a brand new Interface for the Modding Suite as well as 2 different skins and even more to come! The new Interface is cleaned up and very user friendly! Other changes that are involved into Milestone II are: 1. A heavy code cleanup. During the development cycle of Milestone II I removed over 1744 lines of code and rewrote 1350 lines of existing co

Masterchief

Masterchief

Modding Suite - Developement

Modding Suite (MS) - Developement Today I won´t write about the final steps in Modding Suite Developement. Why not? Well there is no progress. Hitting my first Milestone was a great pleasure and this pleasure was doubled when I reached my second Milestone shortly after the first. Now I have to admit that I wasn´t able to work on MS for weeks. The reason ... The reasons for this slow... stopped developement are based on multiple problems I had and still have to solve. I don´t kno

Masterchief

Masterchief

Mass Effect - Tribute

Good evening my friends, Today I would like to share my Tribute for Bioware's Mass Effect series with you! Please have a listen and tell me what you think of it. The idea for this tune came to my mind whilst spending hours cracking planets in Mass Effect 2. All the best, Jake

Masterchief

Masterchief

LRR Pistole Modeling

Hi again, well first of all the Modding Suite is well progressing (means in coder´s terms: 1-2 months until first preview^^) but for today I have something different for you. We want to have a new Pistole Model for the Pilot Figure in Lego Rock Raiders. I won´t describe how to import & export models into Lego Rock Raiders and 3d editing packages as I have done that before and if you missed a point I kindly ask you to check my previous entries or to take a look into the Moddin

Masterchief

Masterchief

Lonesome - Alternative Version Is Ready!

Hi folks! Yesterday I finished my first testdrive with my new keyboard. Today I explored the art of percussion! So here it is, the alternative version of my track 'Lonesome' with percussion! Lonesome - Alternative Version on Youtube Please feel free to leave your comments and if you like the music do not hesiate to subscribe! Cheers!

Masterchief

Masterchief

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